128,913 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Fixed materials of the small bridge
 
                
                
                
                
                
             
         
        
            
            
            
                
                This folder should not exist (I think)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed foundation from windmill models, updated the skin prefab as well.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Subdivided road and river meshes into smaller submeshes (easier on the physics system)
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Workshop download/preview in editor
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▇▇▊▍▌▊▌▇ █▌▋████, ▆▉▅▇▄▊▊▅▇ ▅▌▍ ▉▆▌▇▅▉▄ ▌▌▋▊▇▋██▄▇ ▌▌▅▄▇▄ ▅▅ ▊▆▅▊▆▆ *▋▄▊▆*
 
                
                
                
                
                
             
         
        
            
            
            
                
                Sound and ambience refactoring
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Visual Studio Tools 2.0.0.0
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Server compile fix (cc Alex)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Higher protection values are brighter on the inventory hud
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Attempt at fixing pumpkins growing stages
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed stone wall dealing damage
 
                
                
                
                
                
             
         
        
            
            
            
                
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                exploitable hat.cap with textures, materials, prefab and LODs
 
                
                
                
                
                
             
         
        
            
            
            
                
                improved dodgy eyes on skin normals 2 texture
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed possible overflows of F1 console text buffer
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Inventory drag & drop between occupied clothing slot and occupied non-clothing slot makes the non-clothing item disappear
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Closing console executes any command entered in the text field
 
                
                
                
                
                
             
         
        
            
            
            
                
                Only allow voice chat when wounded, not when a dead ragdoll forever
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Adding tar_sand textures, tempoary oil crater model
 
                
                
                
                
                
             
         
        
            
            
            
                
                updating hat prefab hopefully the mesh is all good. 
 
                
                
                
                
                
             
         
        
            
            
            
                
                Always get at least one seed from eating corn/pumpkin
 
                
                
                
                
                
             
         
        
            
            
            
                
                Construction plan uses non-weapon lookat weights
 
                
                
                
                
                
             
         
        
            
            
            
                
                More precise collisions, quarry and pumpjack
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Minor player movement tweaks and fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                More accurate collisions on sphere tank walkways a,b,c,d,e,f
Updated material at the bottom of the tank, updated collision
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                terrain noise on sat dish
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Sphere tank top walkways/core/storage collision accuracy
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Removed debug DDraw I forgot (whoops)