reporust_rebootcancel

126,619 Commits over 4,109 Days - 1.28cph!

10 Years Ago
icon updates
10 Years Ago
Merge from shadow batching
10 Years Ago
Merge from footprints
10 Years Ago
rock changes
10 Years Ago
Banner Textures
10 Years Ago
Small water refactor; exposed thickness adjust ssr params in water rendering; tweaked thickness adjust
10 Years Ago
More water effects WIP
10 Years Ago
Refactoring, cleanup
10 Years Ago
Reduced rocks throwing distance
10 Years Ago
Sentry guide update
10 Years Ago
merge from main
10 Years Ago
thrown rock no longer kills people in one shot
10 Years Ago
protocol++
10 Years Ago
compile fixes again
10 Years Ago
loot again
10 Years Ago
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10 Years Ago
loot tables, phrases, manifest
10 Years Ago
compile fixes & bugs
10 Years Ago
merge into main
10 Years Ago
merge from main
10 Years Ago
first pass of functional turret AI, target acqusition/loss etc turrets use ammo turret blueprint parts lots of bugfixes
10 Years Ago
Fixed water refraction Fixed warnings in DoF shaders
10 Years Ago
Updated rocket launch effects. Updated C4 Explosion effect. WIP underwater effects.
10 Years Ago
Fixed some memory leaks
10 Years Ago
Unity 5.2.2f1 Network++
10 Years Ago
Tweaked window frame cull distance
10 Years Ago
vm rock changes
10 Years Ago
Wood signs placement sockets accuracy
10 Years Ago
merge from main
10 Years Ago
Jack O Lanterns require 2 pumpkins to be crafted
10 Years Ago
Removed test file Painting frames signs can no longer placed on the floor/ceiling All remaining signs prefabs implementation Rest of COLs/Gibs files
10 Years Ago
Rocks are now throwable
10 Years Ago
Thousands of prefabs
10 Years Ago
Rock now transitions to the holding position before re-stricking
10 Years Ago
Build server - use unity 5.2.1p4
10 Years Ago
AssetPool names its instances after their type
10 Years Ago
Mesh batching min / max distance
10 Years Ago
Proof of concept
10 Years Ago
EAC RegisterUser update
10 Years Ago
Fixed that sneaky start/play crash; updated RustNative binaries
10 Years Ago
Added nometa to river and ocean shaders Tweak to terrain texturing to prevent redundant work
10 Years Ago
Fixed rivers rendering over other transparents
10 Years Ago
New signs textures Models, LODs Implemented picture frame signs
10 Years Ago
Fixed float/fly console exploit
10 Years Ago
merge from main
10 Years Ago
some material tweaks
10 Years Ago
Better building block rotation and upgrade error messages
10 Years Ago
Fixed door collider not being solid after placement
10 Years Ago
texture size changes
10 Years Ago
BOOOOM