reporust_rebootcancel

154,901 Commits over 4,536 Days - 1.42cph!

12 Years Ago
fixed the bug with the player animating like a complete retard
12 Years Ago
merged from main
12 Years Ago
Server executes server.cfg properly Server saves "saved convars" to serverauto.cfg, which runs right before server.cfg Fact check player counts
12 Years Ago
Made standard refraction shader blending physically correct (alpha only affects diffuse)
12 Years Ago
backup
12 Years Ago
Re-exported satellite dish LODs and collisions, refactored prefab scene
12 Years Ago
Merge from main
12 Years Ago
For Diogo
12 Years Ago
Planner placing deploybles works properly Changed how guide skins work (simpler, generic, reliable)
12 Years Ago
Merge from main
12 Years Ago
Signs break properly when parent dies
12 Years Ago
updated head 2
12 Years Ago
Scene stuff
12 Years Ago
playerskin2 materials plus textures
12 Years Ago
Added more descriptive procedural component loading statuses
12 Years Ago
merged from main
12 Years Ago
Fixed possible warning in tangent calculation when aligning decor
12 Years Ago
playerskin2.tga was moved apparently :s
12 Years Ago
backup
12 Years Ago
Replaced hill noise with a nicer-looking, more noisy variant
12 Years Ago
Tweaked topology dilation destination masks
12 Years Ago
Cleanup/fixes
12 Years Ago
Fixed detail normals on mesh blend; cleaned some warnings
12 Years Ago
Unify join/leave messages
12 Years Ago
playerskin2 tga
12 Years Ago
merged from main
12 Years Ago
updated bota vm anims & clips
12 Years Ago
Hardcoding some values in skin shader
12 Years Ago
Updated Rock Materials.
12 Years Ago
Fixed missing collider ~ top tier door
12 Years Ago
backup
12 Years Ago
updated rock FBXs
12 Years Ago
Server config changes
12 Years Ago
Unify join/leave message style in server console
12 Years Ago
Fix ambience node always thinking the environment has changed
12 Years Ago
added wolf flinching animations
12 Years Ago
updated icons
12 Years Ago
pvt enabled by default, saved properly
12 Years Ago
deploy / reload aimations now play in the 3rd person!!! YAAAYY
12 Years Ago
Scene2Prefab (updated satellite dish prefab)
12 Years Ago
Made the terrain anchor check determine the ideal object placement height from all of its anchors Added extension method to apply decor components pre-instantiation Greatly improvement monument spawn position finding
12 Years Ago
Removing culling on all wall blocks (was sometimes set @1%) Fixed stone foundation prefabs culling a part that should always render
12 Years Ago
Removed some unused code Improved terrain modifier generators
12 Years Ago
Merge from main
12 Years Ago
Updated monument scenes with the improved terrain modifier generators
12 Years Ago
More hill noise improvements Added separate detail noise Increased the number of dune noise octaves
12 Years Ago
Unified TerrainModifierGenerator and TerrainModifierGeneratorFade
12 Years Ago
Updated monument scenes with the improved terrain anchor generator
12 Years Ago
No shortcuts in mesh-blend space conversions (opt later)
12 Years Ago
Fixed player counts in server browser when player counts > 128