256,440 Commits over 4,018 Days - 2.66cph!

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10 Years Ago
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renamed 'Assign to friend' to 'Give to friend'
10 Years Ago
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Emblem UI
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10 Years Ago
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Updated clothing prefabs to be flesh where necessary (no more smoke effects on impact)
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10 Years Ago
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This should fix a bunch of warnings in the server build
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10 Years Ago
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enabled gibbing of basecombat objects
10 Years Ago
gib fix
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merge from main
10 Years Ago
Leaf rustle wavs for different movement speeds
10 Years Ago
Fixed material keyword cleanup tool to avoid Material.DisableKeyword, broken in editor Cleaned up deprecated shader keywords in all applicable materials to keep us below the limit of 128
10 Years Ago
Repair bench gibs and some nice lods.
10 Years Ago
updated lootcrate models
10 Years Ago
Added "done" status to loading screen after all terrain components have been initialized
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Removed some unused empty folders
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Tweaked rock material terrain blending parameters
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Updating RustBuilder
10 Years Ago
Adding barricades greybox models and collisions
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Wooden loot box scale fix.
10 Years Ago
fixed repairbench scale
10 Years Ago
updated repair bench model
10 Years Ago
repair bench scale fix.
10 Years Ago
Post-build deployment, GUID: 5d1dcd52-fd3b-4b52-82a1-139412c7bc6f
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Post-build deployment, GUID: 0dea18ec-82c9-4623-a600-7c591732ab7a
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fixed boneknife crafting time
10 Years Ago
added new icons
10 Years Ago
Update to material keyword cleanup, all set
10 Years Ago
Prefab auto-updates (some serialized properties were removed it seems)