255,311 Commits over 3,990 Days - 2.67cph!
Changed player to use character controller instead of rigid body. Player networking is mostly in sync from early tests.
Camera changes - near clip change on sky court, DOF change on both courts
[ultimate_soldier] Fixed aimer being rendered incorrectly after adding the transformation system.
rotated inner ring so the join isnt in the middle
added cloud_city shaders to inner_ring, wires and metal_2
commented out alpha_clipping shader component as it seems to be broken with shaderforge? clipped areas appear bright green.