usermatt.icancel

1,638 Commits over 3,348 Days - 0.02cph!

3 Months Ago
merge from main
3 Months Ago
charms meta files
3 Months Ago
merge from main
3 Months Ago
tweaked alpha cutouff value on industrial torch materials, remove top lod from world model (entity) and added burst cloth to lod 1 (now lod 0)
3 Months Ago
merge from main
3 Months Ago
fixed auto turret gibs not inherting skinned material
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from industrial_dlc
3 Months Ago
merge from main
3 Months Ago
correct IO positions on industrial auto turret
3 Months Ago
hooked up industirial auto turret shield lods to ent flag toggle for hiding when equipped with a bow
3 Months Ago
merge from industrial_dlc
3 Months Ago
added industrial torch to allowed torches on torchholder
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from autoturret_workshop
3 Months Ago
fixed incorrect rotation on auto turret cover
3 Months Ago
rebuilt industrial auto turret as prefab variant , still needs lods of ent toggle cover
3 Months Ago
tweaked turretmountpoint on bow entities
3 Months Ago
merge from industrial_dlc
3 Months Ago
merge from main
3 Months Ago
merge from autoturret_workshop - split off hidable cover mesh used for bows and updated entity flag toggle to hide/show the mesh instead of change material which fixes the workshop skinned auto turrets not applying material to cover mesh. Updated this in all instances of auto turret / sentry across monuments, ran scene2prefab all. Updated workshopsource auto turret model
3 Months Ago
merge from auto_turret_cover_fix including scene2prefabs
3 Months Ago
scene2prefab with auto turret fixes
3 Months Ago
auto_turret missing cover fix, fixed in scene prefabs, fixed workshop issues
3 Months Ago
autoturret updated icon
3 Months Ago
workshop bespoke auto turret prefab and icon generator manifest
3 Months Ago
merge from autoturret_workshop
3 Months Ago
added backfaces to autoturret feet, re-assigned skinnable, set max tex res to 1024 to mirror base game res
3 Months Ago
hooked up auto turrent skinnable after merge
3 Months Ago
merge from main
3 Months Ago
merge from industrial_dlc
3 Months Ago
merge from bowless_crossbow
3 Months Ago
skins
3 Months Ago
renamed to industrial decor pack
3 Months Ago
merge from industrial_dlc (and bowless_crossbow)
3 Months Ago
merge from bowless_crossbow
3 Months Ago
merge from industrial_dlc
3 Months Ago
merge from bowless_crossbow
3 Months Ago
merge from main
3 Months Ago
initial setup on auto turret workshop skinnable
3 Months Ago
Ceiling gold stars rotated textures to match placement guide
3 Months Ago
3 Months Ago
merge from main
3 Months Ago
merge from main
4 Months Ago
set lr300 and blowpipe to pushedout charm
4 Months Ago
blowpipe charm position tweak
4 Months Ago
merge from main