branchrust_reboot/maincancel

34,949 Commits over 4,293 Days - 0.34cph!

6 Years Ago
Merge from crafting_improvements
6 Years Ago
Merge from "Helicopter Update Optimisation"
6 Years Ago
Merge from "OcclusionSphere leak fix"
6 Years Ago
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6 Years Ago
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6 Years Ago
skin approval
6 Years Ago
Quick/dirty decal shader adjustment for clipping issues in bullet decal vs toptier wall
6 Years Ago
Merge from consumable_item_info_fix
6 Years Ago
Merge from wounded_item_dragging_fix
6 Years Ago
Merge from rig_stripping(temp)
6 Years Ago
Merge from messagedelayfix
6 Years Ago
Renamed small generator to test generator not to be confused with the other small generator
6 Years Ago
Fixed recycler sharing furnace localize token
6 Years Ago
Merge to main: Adding support for connecting multiple clients at once locally. Can be useful for testing. New menu entries under Debug: Select Enable Fake Steam ID, then run the game.
6 Years Ago
Fixed a bug with item splitter input being able to trigger after the inventory has closed.
6 Years Ago
Ceiling light stackable (10) Ceiling light no longer uses condition Ceiling light bounds tweaks to fix repair (antihack) issues Removed Ceiling light obsolete storage panel
6 Years Ago
Set the FPS UI slider max value.
6 Years Ago
Merge from crafting_improvement
6 Years Ago
Merge from screen_settings (conflict in MenuUI.Options.prefab, appears to have resolved fine)
6 Years Ago
Merge from player_preview_spin (conflict in GameUI.Inventory.prefab, appears to have resolved fine)
6 Years Ago
Merge from item_splitting
6 Years Ago
Merge from error_notifications
6 Years Ago
slightly less bright electrical direction indicators
6 Years Ago
electrical wire flow direction indicators while wire tool is equipped electrical wires are now lit and normal mapped
6 Years Ago
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6 Years Ago
increased Windmill heat protection
6 Years Ago
horse fix
6 Years Ago
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6 Years Ago
Hapis mesh read/write fixes
6 Years Ago
Uniformed some client side and server side colliders on Scrap transport helicopter to prevent antihack reject loops
6 Years Ago
fixed tesla coil having too much protection fixed tesla coil not self-harming as a spam limiter added tesla coil distant sound
6 Years Ago
added tesla coil
6 Years Ago
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6 Years Ago
Fixed concrete_debris mesh read/write error
6 Years Ago
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6 Years Ago
merge from inside terrain antihack fixes
6 Years Ago
BaseRidableAnimal compile fix
6 Years Ago
Mac crash fix
6 Years Ago
horse NRE fix
6 Years Ago
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6 Years Ago
horse fix
6 Years Ago
skin approval
6 Years Ago
pre skin approval
6 Years Ago
Small generator sounds
6 Years Ago
Fixed intermittent decals on cargoship; set mesh compression to low on models using decals to disable vertex format compression Fixed a couple mesh colliders using read-only meshes in Hapis and cargoship Fixed NRE on ent kill cargoship
6 Years Ago
Tiny perf convar tweak (4=ping, 5=everything)
6 Years Ago
Phrases
6 Years Ago
FuelGenerator.FuelConsumption is now also started when loaded from save
6 Years Ago
Fixed fuel generator not updating current energy after spawn / load
6 Years Ago
AutoTurret is no longer pooled on the client since it's now an IO entity (which currently do not support pooling)