reporust_rebootcancel

105,903 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Dynamic batching test 2
9 Years Ago
Scene stuff
9 Years Ago
Performance tweaks
9 Years Ago
Dynamic batching test
9 Years Ago
added animations for sitting down at a campfire and roasting the ole frank and beans
9 Years Ago
Fixed terrain parallax on terrain blend shader
9 Years Ago
Layer fixes
9 Years Ago
Fix SoundPlayerCull and add support for distance based culling
9 Years Ago
Removed some debug printing Updated error report urls Disabled river sound spam
9 Years Ago
First pass on terrain quality levels
9 Years Ago
Fixed decals not retiring
9 Years Ago
Server Cull bush rustling
9 Years Ago
Disabled PVT by default as it doesn't seem to improve FPS for most people
9 Years Ago
Fixed missing stack size Fixed not being able to click on overlay panels (codelock, assign to friends etc)
9 Years Ago
Performance Report fixes
9 Years Ago
fixed a bug with the turn in place animations
9 Years Ago
Re-add river sounds to terrain gen
9 Years Ago
Fix missing sound references
9 Years Ago
merge from main/bushrustles
9 Years Ago
merge from main
9 Years Ago
Add leaf rustles to all bushes & add support for different rustle intensities based on movement speed
9 Years Ago
Disabled shader preloading
9 Years Ago
added impact effects for when player hits cloth
9 Years Ago
Fix missing attack sound on some guns
9 Years Ago
Fixed PrefabPreProcess sometimes completely culling the object, leading to errors/crashes
9 Years Ago
optimized building explosions some moar
9 Years Ago
renamed 'Assign to friend' to 'Give to friend'
9 Years Ago
Updated clothing prefabs to be flesh where necessary (no more smoke effects on impact)
9 Years Ago
This should fix a bunch of warnings in the server build
9 Years Ago
enabled gibbing of basecombat objects
9 Years Ago
gib fix
9 Years Ago
merge from main
9 Years Ago
Leaf rustle wavs for different movement speeds
9 Years Ago
Fixed material keyword cleanup tool to avoid Material.DisableKeyword, broken in editor Cleaned up deprecated shader keywords in all applicable materials to keep us below the limit of 128
9 Years Ago
Repair bench gibs and some nice lods.
9 Years Ago
updated lootcrate models
9 Years Ago
Added "done" status to loading screen after all terrain components have been initialized
9 Years Ago
Removed some unused empty folders
9 Years Ago
Tweaked rock material terrain blending parameters
9 Years Ago
Updating RustBuilder
9 Years Ago
Adding barricades greybox models and collisions
9 Years Ago
Wooden loot box scale fix.
9 Years Ago
fixed repairbench scale
9 Years Ago
updated repair bench model
9 Years Ago
repair bench scale fix.
9 Years Ago
fixed boneknife crafting time
9 Years Ago
added new icons
9 Years Ago
Update to material keyword cleanup, all set
9 Years Ago
Prefab auto-updates (some serialized properties were removed it seems)
9 Years Ago
Tweaked road terrain adjustments Tweaked rock topology radii Increased distance between two cliff meshes by 50% Protocol++ (network + save)