128,960 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
            
            
            
                
                Fix ambience for new topologies
Reorganize sounds after move outside resources folder
Make sure the rest of the sound system is using prefab references instead of string names
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed merge terrain config.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Concrete footsteps first pass
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix rock sounds not playing
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed the newly broken trees.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Some more broken trees fixed.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added property to ignore a certain splat to TerrainSplatSetGenerator
Updated radtown prefab splat modifiers
Fixed generic monuments occasionally spawning partially inside radtowns
Protocol++ (network + save)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added missing colliders to the arctic field trees
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked rock scale ranges
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hangar 1 scale fix and other tweaks.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed F2 menu graphics under audio menu
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked how long it takes meat to burn
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed building block protection properties setting inconsistently
Remade BuildingTest save (because itemids changed - which broke the old one)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made bow ironsights less ironsighty
Fixed bow arrow fire speed
Fixed viewmodel editor scene
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed metal floor missing protection properties
 
                
                
                
                
                
             
         
        
            
            
            
                
                Forbid building directly on roads
 
                
                
                
                
                
             
         
        
            
            
            
                
                Restricted thirdperson to admins/devs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added global fog image effect (now in addition to aerial perspective)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Sleeping bag list can be scrolled
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added speaker options to F2 menu
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                vis.attack only works if admin
cleaned up phrase generation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can drag server list up and down
Increased mouse wheel sensitivity on server list, console, chat
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated vm hatchet anims & removed left hand visible when running
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Pre-manualpolish terrain backup.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated blends on vm hatchet controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made satellite dish metal grate material cutout
 
                
                
                
                
                
             
         
        
            
            
            
                
                I forgot the warehouse prefab scene =/
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed repetition artifacts caused by anisotropic filtering on atlas textures
 
                
                
                
                
                
             
         
        
        
        
        
        
        
        
            
            
            
                
                Cross instance sound repetition prevention
 
                
                
                
                
                
             
         
        
            
            
            
                
                Clean up hard grass footsteps
 
                
                
                
                
                
             
         
        
            
            
            
                
                EQ tweaks on concrete footsteps
 
                
                
                
                
                
             
         
        
            
            
            
                
                Forest footstep EQ tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Missing meta files
Fixed NRE when redirect is empty in AIRedirect
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can build on roads/caves again
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                some more horse animations (attack / flinch );  tweaked walk anims