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1,009 Commits over 457 Days - 0.09cph!

6 Months Ago
merge from toolbar_fixes
6 Months Ago
Remove toolbar settings, toolbars are now be toggled through unity's new drop down so this whole thing is obsolete
6 Months Ago
merge toolbar_fixes
6 Months Ago
Rewrite toolbar extensions in UTK, remove old toolbar extender.
6 Months Ago
merge mortar_prototype to main
6 Months Ago
Add timeline playback, fix base layer not showing all clips.
6 Months Ago
Add player model animation inspector as an alternative to the playable graph monitor - but more focused on quickly debugging player model animations.
6 Months Ago
merge mortar_prototype to main
6 Months Ago
merge mortar_prototype to main
6 Months Ago
merge achievement fixes to main
6 Months Ago
merge from mortar_prototype
6 Months Ago
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6 Months Ago
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6 Months Ago
merge from main
6 Months Ago
merge from mortar_prototype
6 Months Ago
merge mortar_prototype to main
6 Months Ago
merge from mortar_prototype
6 Months Ago
merge mortar_prototype to main
6 Months Ago
merge from main
6 Months Ago
merge from new_achievements_apr26
6 Months Ago
Fix BasePlayer.OnDied NRE
7 Months Ago
Play poof particles when fuse becomes visible
7 Months Ago
update from main
7 Months Ago
merge fix for increased 2.5gb memory usage on servers
7 Months Ago
One more NRE fix for group removes
7 Months Ago
Fix UsePlayerUpdateJobs 3 NREs
7 Months Ago
Fix new network visibility grid being slow at initialization by deferring creating group lists until they're actually needed. 4s->1s (+reduce the current load of 10s garbage collection on every playmode entry.)
7 Months Ago
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7 Months Ago
Add achievements for reaching the floating city
7 Months Ago
Add steam stat for looting containers in deepsea & mainland.
7 Months Ago
Add achievement for killing a player with a weapon on a stolen PT boat
7 Months Ago
Add achievement grant for hackable crates, add it for ghost ship crates.
7 Months Ago
Add achievement stat tracking for consumables, add it to coconuts.
7 Months Ago
Add achievements for: - Entering deep sea - Building a boat - Hitting a boat with a cannon
7 Months Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
7 Months Ago
Fix buoyancy batching leak warnings in the editor
7 Months Ago
Fix compile error from heightmaps
7 Months Ago
merge tropical1/2 water fixes to main
7 Months Ago
Fix trop1 after merge
7 Months Ago
update from main
7 Months Ago
Rebake tropical 1/2 heights with 12x samples, fix boat building station being baked into the height map, remove water volume from trop1, rebake shore vectors.
7 Months Ago
Add a way to sample colliders heights multiple times per pixel on terrain to fix inaccurate height maps in the deepsea.
7 Months Ago
(potentially) Fix signage pooling issues.
7 Months Ago
Fix main menu manager start up error when running with main menu disabled.
7 Months Ago
Add toast error for looting in safe zones
7 Months Ago
merge from coloured_buttons
7 Months Ago
Fix big button mat not being pushed in the last commit, Add more colors