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22,490 Commits over 1,614 Days - 0.58cph!

3 Years Ago
Add Audio/Mute for when you don't want sound at all https://files.facepunch.com/layla/1b2311b1/sbox-dev_rMbBnXxmZR.png
3 Years Ago
moving asset, updated skybox/textures
3 Years Ago
Animgraph: Revert parameter choice sorting to see if it fixes crash in steam build
3 Years Ago
Abandon frameless window ambitions, use a normal window but force dark mode on it
3 Years Ago
Addon creator will derive a path from the provided ident
3 Years Ago
Fix Widget.ConstrainToScreen()
3 Years Ago
Assetbrowser improvements
3 Years Ago
Widget debug overlay can be enabled with alt and pause/break Fixed historylist trimming too many items when navigating from a previous position
3 Years Ago
Keep asset type filter control in sync with history
3 Years Ago
BaseItemWidget - only call ItemActivated if double clicking with the LEFT mouse button Fix NRE Right clicking an item selects it without events
3 Years Ago
Move hacky line edit syntax highlighting to its own class https://files.facepunch.com/garry/ce4f0f77-d312-4275-8584-1cea5e56b24d.png Add Widget.ContentMargins
3 Years Ago
Only include enabled addons in VSCode
3 Years Ago
Try to fix VSCode support by wrapping launch arguments in quotes
3 Years Ago
PathPlatformEntity moves smoother when switching nodes
3 Years Ago
TagEdit becomes TagPicker Added ability to get the cursor & selection info on LineEdit Horrible syntax highlighting code, will fix
3 Years Ago
Tweaks
3 Years Ago
Show asset counts on folders in asset browser list Hide folders starting with . Add TextEdit.Html Folder context menu Can set Widget.Layout directly, added Layout.Row(), Layout.Grid() etc Add AssetType.All Hack so Widget.IsPressed doesn't get stuck Clean up GridLayout usage Can Draw Pixmap with alpha Asset type filter improvements https://files.facepunch.com/garry/93252055-2617-4be4-9786-35aa2043397e.mp4
3 Years Ago
Account for sunlight when resampling
3 Years Ago
Fix tool.minimal template Tool addons reference base tools addon
3 Years Ago
Added Friction property to Hinge and Slide constraints Warning fixes
3 Years Ago
Add Rider as a code editor (thanks @peter-r-g), I didn't test it but it's just the same as the VSCode one with different regkeys so it should be fine, & clean up some duplicate code around code editors too For default code editor pick VS > VS Code > anything that is installed
3 Years Ago
Fix touch events collision filter exclusion where it needed both entites to have touch events off Fixes Facepunch/sbox-issues#2046
3 Years Ago
Allow mixed shadows to resample at a different ratio
3 Years Ago
Fixed mixed shadow resampler too
3 Years Ago
Move resampler to shadow cache
3 Years Ago
Add vswhere nob head
3 Years Ago
Initial fix for shadows not upsampling once downsampled
3 Years Ago
Add managed resource type for animation graphs Allow HAnimationGraph to be networked. Set animgraph from managed using animgraph resource. Fix animgraph returning junk resource name Internal Model.Get return null for invalid IModel Return animgraph of model if we haven't set an animgraph on the entity
3 Years Ago
CodeEditor out of Sandbox.Engine to tools addon, editors are implemented with ICodeEditor Reimplement Visual Studio with ICodeEditor and use vswhere to get Visual Studio install with .NET installed more reliably VSCode editor support - when active, solutions make a .code-workspace with the right omnisharp bullshit Default code editor is Visual Studio, if that's not installed VSCode Editor preferences window Add Code Editor to Editor Preferences Restore File / Open Solution Add default addon location to editor preferences, default to `%UserProfile%/Documents/S&box Projects` ErrorList.ReportCompilerDiagnostics should be static, this way we catch errors even if our widget isn't open
3 Years Ago
Return animgraph of model if we haven't set an animgraph on the entity
3 Years Ago
CodeEditor out of Sandbox.Engine to tools addon, editors are implemented with ICodeEditor Reimplement Visual Studio with ICodeEditor and use vswhere to get Visual Studio install with .NET installed more reliably VSCode editor support - when active, solutions make a .code-workspace with the right omnisharp bullshit Default code editor is Visual Studio, if that's not installed VSCode Editor preferences window Add Code Editor to Editor Preferences Restore File / Open Solution Add default addon location to editor preferences, default to `%UserProfile%/Documents/S&box Projects` ErrorList.ReportCompilerDiagnostics should be static, this way we catch errors even if our widget isn't open
3 Years Ago
Allow HAnimationGraph to be networked. Set animgraph from managed using animgraph resource. Fix animgraph returning junk resource name Internal Model.Get return null for invalid IModel
3 Years Ago
Add managed resource type for animation graphs
3 Years Ago
3 Years Ago
CCTV globe - LODS and gib and prefab Merge branch 'master' of sbox
3 Years Ago
Show folders in assetlist if we're in folder mode
3 Years Ago
Minor cleanups
3 Years Ago
Rename ItemListWidget to ListView Fix WidgetGallery names Start cleanup
3 Years Ago
letter box - adjusted front for better snapping wall letter box - updated prefab Merge branch 'master' of sbox
3 Years Ago
ModelDoc: Attempt to reorder folders of clones properly
3 Years Ago
letter box - fix for grid scale Merge branch 'master' of sbox
3 Years Ago
Update some auto recompiled assets Fixed ButtonEntity linear movement direction when parented Switch platform entities back to SetPos+SetVelocity movement
3 Years Ago
wall letter box - adjusted size to snap to grid Merge branch 'master' of sbox
3 Years Ago
Pass radius of light to shader so we dont need a sqrt operation on culling
3 Years Ago
New TreeView - adds smooth scrolling, entity and panel list improvements
3 Years Ago
InteropGen clean up child include files before generation, to avoid local left over files making you feel like it all still compiles fine Fix local left over file making me feel like it all still compiles fine
3 Years Ago
Add Release Mode option to compiler settings
3 Years Ago
Don't jump to SelectionOverride() item unless it changed Don't show client only entities in Pawns section Treeview keyboard navigation, scrollTo Scroll to item on dynamic selection
3 Years Ago
Put gibs in category
3 Years Ago
Fade closed sections Fix hovered item being invalid when rebuilt while hovering Fix not clearing map/game entity categories if none