reposboxcancel

22,466 Commits over 1,614 Days - 0.58cph!

3 Years Ago
Conditionals for map/gamemode specific form rows Content downloads tab Set package we're editing Navigate to description when editing different content Don't like that
3 Years Ago
Organize a bit, edit map page Map settings form Consolidate map/addon setting pages These don't need to be navigators Undelete that woops Cleanup/fixes/better naming
3 Years Ago
Add timeout-minutes to the core job descriptor as well
3 Years Ago
Cleanup Addon settings pages Style tweak
3 Years Ago
Make ParticleAttachment public Hammer.Skip works for enum fields Engine's string to particleattachment type supports string numbers Model.GetData<>() supports deserializing to enums ModelParticle class uses ParticleAttachment enum Merge ModelDoc.ListAttribute into ModelDoc.GenericGameData, and rename it to ModelDoc.GameData Demote Model.TryToGetData()'s error to a warning Update base_modeldata.fgd
3 Years Ago
Compile shaders hammer is complaining about
3 Years Ago
Security shutter - fixed painted skin having wrong metal map assigned
3 Years Ago
security shutters - changed painted roller curtain to reduce visual noise on mask Merge branch 'master' of sbox security shutter - removed edge bevel on sides - added back faces to curtain rather than backface shader Merge branch 'master' of sbox
3 Years Ago
Compile tools_encode_environment_map.vfx
3 Years Ago
Add PhysicsGroup.Bodies and PhysicsWorld.Bodies Add PhysicsGroup.Joints and PhysicsBody.Shapes
3 Years Ago
Fix recent changes
3 Years Ago
Attribute suffix for ModelDoc attributes
3 Years Ago
FGDTypeAttribute can now provide choices to fgd properties
3 Years Ago
Added documentation for SceneObj.WantsFrameBufferCopy
3 Years Ago
Add SceneObject.WantsFrameBufferCopy
3 Years Ago
Allow color/model tint to work in glass
3 Years Ago
low wooden fence - ao fix and collision fix Merge branch 'master' of sbox
3 Years Ago
Adjust timeout limit for shader ci job
3 Years Ago
Ability to add a dirt/overlay to glass
3 Years Ago
Add opaqueness slider to glass, opacity scale now works, hide framebuffer in tool view
3 Years Ago
Science experiments
3 Years Ago
Fix typo
3 Years Ago
Only trigger warning once if we are using an unsupported VR controller Refactor shaders to fix VR
3 Years Ago
Fix crash when trying to reload surface assets when there's no physics world
3 Years Ago
Tweak styles Adjust layout/navigation Create addon page Create org page Bit of cleanup
3 Years Ago
Don't blur out the glass color
3 Years Ago
Added glass zoom, added transparency to glass, improved viewport offset, added glass blur https://files.facepunch.com/ognik/1b3111b1/2021-10-23_47-35-9fb418c6-5735-4570-a124-9c535f6056a2-jGHbEtdN.mp4
3 Years Ago
Add emission boost slider to glass
3 Years Ago
Account for viewport offset for glass refraction
3 Years Ago
Allow static array initializers
3 Years Ago
Move select org to left, create buttons to right Org settings
3 Years Ago
Fix locale on CQSliderControl
3 Years Ago
Fix tools_sprite properly instead of a workaround, fixes rendering them in material editor
3 Years Ago
NetRead.ReadObject: read floats correctly
3 Years Ago
If text-stroke-color is not set default to color Add `text-stroke <length> <color>` shorthand
3 Years Ago
Glass refraction shader https://files.facepunch.com/ognik/1b3111b1/2021-10-02_59-43-2beec8f1-334a-4df6-af4c-af0b53d4dc0c-fM2vuVbJ.mp4
3 Years Ago
TextStroke cascades Fix text shadow offset being wrong Tweak leaderboard styles Fix empty lobby list growing forever
3 Years Ago
Don't allow ExplicitLayout structs
3 Years Ago
Hammer: Add Export Encoding option like dota hammer has (defaults to binary) https://files.facepunch.com/layla/1b3011b1/sbox_IOAvqzZWdo.png
3 Years Ago
Remove TextShadow material & shader Update skia Draw TextShadow as part of the text render Relocate thirdparty dlls Add css text-stroke-width, text-stroke-color (borderline standard) Fix NRE in NavigatorPanel Placeholder for generating label textures in background, need to handle -r_max_device_threads errors though
3 Years Ago
Citizen/animgraph: unhooked new Choice node as it's causing a strange, menu-only animation playback bug
3 Years Ago
Hook up client voice level to standard player animator
3 Years Ago
Citizen/animgraph: VR fully overrides arms + voice float + etc.
3 Years Ago
MaterialEditor: Add shader name filter to shader select window https://files.facepunch.com/layla/1b3011b1/rX2gBhg9xh_Trim.mp4
3 Years Ago
Update layout Minor adjustments
3 Years Ago
Adjust main nav icon Org games Org maps Cleanup
3 Years Ago
Add basic dev menu Dev button in nav Sidebar nav Sidebar is org list Org overview Add games/maps to toolbar Minor stuff
3 Years Ago
Better implementation of vh, vw, vmin, vmax PushRootLength & cleanup font scaling Simplify to YogaValue.Point Merge pull request #71 from Facepunch/vh-vw3 Better implementation of vh, vw, vmin, vmax
3 Years Ago
Fix build
3 Years Ago
Temp disable multiview rendering to fix VR rendering until we fix VR shaders