branchrust_reboot/maincancel

35,759 Commits over 4,324 Days - 0.34cph!

3 Years Ago
Merge from hab_lighting_fx. Hot Air balloon lighting and FX update.
3 Years Ago
Fixed RMB firing attack heli rockets when not in gunner view
3 Years Ago
Comment only
3 Years Ago
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3 Years Ago
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3 Years Ago
Reinstate my custom-shader-based fix for the attack heli gunner UI because some gun components clip through even at a minimum distance
3 Years Ago
Updated attack heli gunner UI to show both current rocket ammo before reload, and the total rocket ammo available
3 Years Ago
Don't show ammo value on the attack heli monitor UI preview, since it's not actually set
3 Years Ago
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3 Years Ago
Merge from global_networked_bases
3 Years Ago
Fixed rocketsSinceReload compile issue
3 Years Ago
Merge Attack Helicopter -> Main
3 Years Ago
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3 Years Ago
Merge Cathode-Tweaks -> Main
3 Years Ago
Merge from global_networked_bases -> main
3 Years Ago
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3 Years Ago
Merge from global_networked_bases -> main
3 Years Ago
Merge from /main/water5-black-flicker-fix
3 Years Ago
Merge from /main/shader-fix-2 (6P lit particles, edit-mode lighting, smoke & censor fixes)
3 Years Ago
Fix missing code from previous commit
3 Years Ago
Another fix for the boat drift system
3 Years Ago
General improvement to boat drift-to-shore. Added InvokeRandomizedFixedTime
3 Years Ago
merge from weapon_racks
3 Years Ago
Merge from global_networked_bases -> main
3 Years Ago
Attackheli gunner camera clarity iteration.
3 Years Ago
Set Cathode effect downscale to 1, since Downscale off seems to use the default (4)
3 Years Ago
Merge cathode-tweaks -> main
3 Years Ago
Merge from global_networked_bases -> main
3 Years Ago
Merge from global_networked_bases -> main
3 Years Ago
Merge from global_networked_bases -> main
3 Years Ago
Merge from global_networked_bases (this contains a Network++)
3 Years Ago
merge from weapon_racks
3 Years Ago
Added world edge push back support to the Summer DLC mountables
3 Years Ago
Merge Attack Helicopter -> Main
3 Years Ago
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3 Years Ago
Merge from weapon_racks
3 Years Ago
Merge from elevator_io_display_fix
3 Years Ago
merge from transparent_footstep_fix
3 Years Ago
Merge from building_skin_tier_fix
3 Years Ago
Merge from sewer_branch_water_fix
3 Years Ago
Merge Attack Helicopter -> Main
3 Years Ago
Merge HeliDamageTexture -> Main
3 Years Ago
Overwrite libsqlite3.so if it already exists
3 Years Ago
Merge from spinner_tugboat_fix (fix bandit camp wheel rotation)
3 Years Ago
New buoyancy option to go kinematic instead of going to sleep. Only using it on Tugboat for now. Rowboat/Tugboat/RHIB now using the On flag for being On, instead of Reserved1. Buoyancy now has an On check that doesn't ever sleep if the vehicle is on.
3 Years Ago
Clearer formatting for Buoyancy checks
3 Years Ago
Potential fix for sleeping bag options persisting on the map screen when changing server
3 Years Ago
Re-added a line removed in 85786 - it's needed.
3 Years Ago
Use a Discard var for WaterInfo in IsInWaterVolume
3 Years Ago
Improved boat shore drift, improving the decision on whether to drift, and with new shore-direction and shore-distance calculations