branchrust_reboot/maincancel

33,227 Commits over 4,109 Days - 0.34cph!

8 Years Ago
▌▅▌▉▊ ▉▋▋▍▇▅ ▍█▋▌▋▋▅ ▇▇ ▊▊▄▇▆ ▌▊▄▇
8 Years Ago
EAC SDK update
8 Years Ago
Fixed indirect reflections on hair shader
8 Years Ago
Force nav_wait to false in editor.
8 Years Ago
Admire animations - adding more to DB
8 Years Ago
Added instancing support to devWorldCoord shader
8 Years Ago
python skinnable manifest updated bunch of files
8 Years Ago
oops
8 Years Ago
finalized semi auto recoil styles reduced 'aim sway' on semi auto weapons stance recoil only comes into affect when moving, or after the first shot (standing and tapping is now fine) manifest
8 Years Ago
grenades pinpull and release is much faster grenades always throw at max velocity (no need to hold)
8 Years Ago
Fix for dark sign painting UI (attempt two)
8 Years Ago
Fixed construction parts disappearing under culling.lodcomp
8 Years Ago
Fixed some destroyed/hidden objects reappearing under culling.lodcomp
8 Years Ago
bundle bs
8 Years Ago
thompson aimcone reduced
8 Years Ago
Immediate apply lodcomp state to all when toggling Fixed flickering after toggling lodcomp
8 Years Ago
▆▆█▆▋▉
8 Years Ago
Renamed culling.lodcomp to culling.world; enabled by default
8 Years Ago
First attempt at stopping animals from attacking through walls.
8 Years Ago
Merge from Unity2017.2
8 Years Ago
Culling debug draw now working in build; switched non-player/npc debug shapes to boxes
8 Years Ago
Updated Apex AI to 2017.2
8 Years Ago
▉▌▅█▆ ▊▌▄▆▉▉▌ ▅▋▍█▇█▍ ▅▋▉▉▍
8 Years Ago
▍▍▄▋▍ ▍▉▉▌█ ▇█▄▅▌▉▄ ▉▌▍▇▋
8 Years Ago
Restored culling stats display; editor-only
8 Years Ago
worldmodel outlines (off by default)
8 Years Ago
compile fix
8 Years Ago
color changes
8 Years Ago
python icon setup
8 Years Ago
Subtracted 24049 and 24043 => rollback to 2017.1.2f1
8 Years Ago
Updated Apex to 2017.1
8 Years Ago
potential satchel fix
8 Years Ago
Fixed outline when using temporal AA Fixed outline issues affecting other effects Fixed outlined object showing over viewmodel
8 Years Ago
Added depth tolerance to outline draw shader (glow over grass)
8 Years Ago
Fixed culling-related flicker sometimes when spawning a new object Fixed flicker when toggling culling.world (proper)
8 Years Ago
overlay improvements
8 Years Ago
bonefollower fixes
8 Years Ago
chairtest false
8 Years Ago
minor debugcam fix
8 Years Ago
Lots of sound tweaks and polish Campfire/furnace ignite & extinguish sounds Ceiling light on/off sounds
8 Years Ago
Network++
8 Years Ago
Waits at least one frame after reg before vis test Removed serialization tags from occlude dependency structs
8 Years Ago
Ensure hair dye is picked consistently across different hair types
8 Years Ago
Fixed hair dye mat props affecting other mats (e.g. skin)
8 Years Ago
rebaked vertex lighting on hairstyles after shader reflection changes. tweaked textures to allow for dyeing. created hair dye materials for head, facial and body hair. creating dyesets.
8 Years Ago
Changed hair set collection layout to allow one dye collection per hair entry
8 Years Ago
Advanced Lootbox, LODS, model, textures and material
8 Years Ago
slightly stricter dropbox placement
8 Years Ago
fixed a bunch of worldmodels not having outlines outlines enabled by default
8 Years Ago
more fixes for worldmodels