197,431 Commits over 4,110 Days - 2.00cph!

8 Years Ago
grand canyon wip
8 Years Ago
▉▍▆▋▊▋▆ ▅▅▅█▅ ▊▊▆▊▉▄▊▄ ▇▆█▉▅ (█▅▋▋▄ ▅▉▌▄▅ ▇▋█▌ ▇▋▇▊▍▄▊ ▆▅▊▆▄▉ > ▅^█▊ ▆▉▊▊▅▉▉▇▄ ▄▍ ▇▊▉▍▍▅▅▇▇▍▊█▉)
8 Years Ago
HEM
8 Years Ago
HalfEdgeMesh
8 Years Ago
re-enabled GlobalUI again so it doesn't break shit
8 Years Ago
Interiors WIP for the second largest office building, scene update
8 Years Ago
update the turn banner texture/anim/script
8 Years Ago
Max CP is now set by the match def file and handled as part of the GameInfo class
8 Years Ago
wip match action setup
8 Years Ago
can now set an exclusive logger to easily output just that logger without having to enable/disable the individual loggers
8 Years Ago
match victory conditions are now set from match definitions added a .Adam logger
8 Years Ago
Loggers can now specify a prefix
8 Years Ago
changed all Debug.Log to Log.General
8 Years Ago
Logger class. Added logger instances to Log for server/client/general. Use Log.Server("blah") etc
8 Years Ago
fixed python smoke screen
8 Years Ago
Updated truck markers and switched back to mission identfiers / list Added flag ground marker
8 Years Ago
Root dir
8 Years Ago
Rocket factory progress /backup
8 Years Ago
Log stuff
8 Years Ago
updated prefab links for office buildings in launch site
8 Years Ago
Rocket factory / backup
8 Years Ago
launch site office buildings and planters final meshes/prefabs/cols
8 Years Ago
Rocket factory / mesh optimizations / tweaks / various fixes
8 Years Ago
smoothed stabiliseTorso with a lerp
8 Years Ago
Fixed destroy problems.
8 Years Ago
8 Years Ago
Fixed tribe create not loading Fixed SaveSceneHook bad paths Added "DisableCutscenes" to EditorPrefs
8 Years Ago
control map tweak bit more cleanup
8 Years Ago
Finished re added connections with vertex connection.
8 Years Ago
renamed GameInstanceViewer to GIViewer
8 Years Ago
more
8 Years Ago
more
8 Years Ago
next free unit ID is now handled by the UnitManager not gameinstance
8 Years Ago
Renamed protobufs, filenames and all references to Formation* to Squad*
8 Years Ago
Temporary workaround for hapis mt signs decal bug
8 Years Ago
Got rid of VertexConnection class.
8 Years Ago
HEM serialization
8 Years Ago
updating mouth pose
8 Years Ago
Replaced lightEx intensity auto scale with explicit scale; fixed torch flicker and strong candle hat Adjusted particle emission intensities for camp fire, furnace, torch
8 Years Ago
Cherries
8 Years Ago
SceneLoader fixes
8 Years Ago
more camera tweaks
8 Years Ago
Fixed bad path in ProjectSetupWindow
8 Years Ago
more deshitting
8 Years Ago
Clamp screen blood effect lighting to 0-1
8 Years Ago
EditorBuildSettings
8 Years Ago
camera setting tweaks
8 Years Ago
HostInit() now completely removed from GameInstance Control mode test map changes: layout, tileset, default formation
8 Years Ago
fdsf
8 Years Ago
more cleanup