197,326 Commits over 4,110 Days - 2.00cph!

8 Years Ago
Removed a lot of stuff
8 Years Ago
Don't disconnect on exception when playing demo
8 Years Ago
Steam null fixes
8 Years Ago
Benchmark fixes
8 Years Ago
Reduced code duplication in Desire creation
8 Years Ago
removed another DesireType switch
8 Years Ago
office_floor_a and office_ceiling texture sets + mats
8 Years Ago
Minor fix
8 Years Ago
Single colour
8 Years Ago
Set flag team colours
8 Years Ago
Welfare stuff
8 Years Ago
Added flag prefab
8 Years Ago
Tile highlighting changes
8 Years Ago
Populate benchmark info
8 Years Ago
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8 Years Ago
Oh lawd, resculpting too much of the terrain
8 Years Ago
Separated welfare system from the NPC system. Both players and pedestrians now get welfare payments.
8 Years Ago
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8 Years Ago
Put all the bootstrap-scene managers into a parent GO.
8 Years Ago
Fixed initial spawn skip option not working.
8 Years Ago
Better interpolation timing when first joining. No more getting thrown onto the worst setting.
8 Years Ago
Added graphics.postsss convar
8 Years Ago
Added command buffer manager support for multiple instances Fixed subsurface scattering in scene view mode
8 Years Ago
flame turrets can be placed closer to walls NRE fix for animals eating dropped items
8 Years Ago
Merging in NPC interaction branch.
8 Years Ago
Interaction bugfix. Occupied text shows again.
8 Years Ago
Various
8 Years Ago
Fixed color space of skin colors fed into new shader Added male and female placeholder head and body spec textures Switched all skin materials to new shader
8 Years Ago
Fixed bad tool check in TakeFromDispenser
8 Years Ago
Fixed DesireSelectorSettings bad filtering
8 Years Ago
ItemActionDesire persistence Added BaseDesire.WriteToBlackboard Crappy clothing icons UI wip
8 Years Ago
Changed sky dome prefab daylight intensity to 7
8 Years Ago
Switched ViewmodelArms material to new core skin shader Tweaked ViewmodelArms specular map for new shader Tweaked default skin ssp Set default skin spp on all viewmodel prefabs Added deferred extension component to main camera prefab
8 Years Ago
Fixing interaction issues.
8 Years Ago
Desires utility and filter cache cleanup
8 Years Ago
Moved core custom lighting code to shared inc Added base tint color masking via albedo alpha + cleaned up debug Added default packed specular map; set to core skin and generic shaders Added default skin subsurface profile Added missing files
8 Years Ago
Merge from main
8 Years Ago
Changed INetworkUser into INetworkCharacter for increased clarity
8 Years Ago
Fixed subsurface specular reconstruction Fixed subsurface profile encoding to gbuffer Fixed core skin shader base color tint to match reference Improved subsurface filter Switched to roughness internally to match reference brdf Added keyword to enable post-subsurface globally, affecting skin shader Fixed uint related compilation error in d3d9 Added BaseViewModel and PlayerModel subsurface profile and core skin tint support Added SSAO support for postprocess subsurface
8 Years Ago
compile fix
8 Years Ago
.
8 Years Ago
Nasty merge
8 Years Ago
merge into main
8 Years Ago
merge from main
8 Years Ago
Fixed insane planner leak fixed riot helmet rad protection
8 Years Ago
Fixed multiple newtonsofts
8 Years Ago
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8 Years Ago
SeverBrowser error fix
8 Years Ago
HEM refactor
8 Years Ago
More Desires refactoring, moving creation to static factory pattern