197,326 Commits over 4,110 Days - 2.00cph!

8 Years Ago
Benchmark fixes
8 Years Ago
Compile fix Warning fixes
8 Years Ago
Desire filters refactor Fixed conversation abilities not ending conversation on break
8 Years Ago
backup
8 Years Ago
Fixed wacky float -> double -> overflown int -> unsigned int screwing up clicker selections in Hammer
8 Years Ago
WIP office building exterior + interior updates
8 Years Ago
fixed AIUnlockDefinition Editor
8 Years Ago
Added ItemActionDesire which is now used for Keep desires
8 Years Ago
Conversation response editor support
8 Years Ago
fire spit icon
8 Years Ago
Server compile fix
8 Years Ago
Actually delete the old benchmarks folder
8 Years Ago
Fixed exception when playing old demos
8 Years Ago
Removed benchmark system Replaced benchmark system
8 Years Ago
Dank fishing
8 Years Ago
Fixed some more activity notification issues
8 Years Ago
CheckBounds tweak
8 Years Ago
Fixed some activity types sending notifications
8 Years Ago
AmbientSoundPlayer white/blacklist for weather types
8 Years Ago
Added CheckBounds to GamePhysics
8 Years Ago
Latest Facepunch plugin Fixed nre when checking banned server ips
8 Years Ago
firewood attacked view placement
8 Years Ago
Setup for single player missions
8 Years Ago
Fixed conversation icons not hiding, adding scale adjustment
8 Years Ago
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8 Years Ago
Clear failed sound cache on level change
8 Years Ago
Debug log now hidden in practice
8 Years Ago
Added interior greybox to one of the office buildings
8 Years Ago
AI designer mini behaviour chain foldout Added "Find unused data types" tool to Assets menu
8 Years Ago
Comments
8 Years Ago
Pulled the plug on the rest of our string-style invokes with the exception of ServerMgr, CommunityEntity and DecalRecycle
8 Years Ago
More
8 Years Ago
human pickup is always fast (no random slower variations)
8 Years Ago
office building interior a floors greybox
8 Years Ago
unfucked the condition assets (hopefully)
8 Years Ago
Rocket factory progress
8 Years Ago
wip usable unit highlighting (with bugs)
8 Years Ago
Conditions cleanup and fixes
8 Years Ago
Meager start of Conversation Response options and its integration with the Conversation / Collaboration system.
8 Years Ago
Moved decay processing to a central building manager (no more semi-randomized invokes with dubious performance implications) Decay now applies to all twig building blocks (higher tiers still foundation only, but can potentially decay if outside in the future)
8 Years Ago
added CP downward movement
8 Years Ago
Collaborations editor, misc stuff
8 Years Ago
Command point UI segments scale and fade out when used
8 Years Ago
made goat carryable
8 Years Ago
Started adding support for more than one local player
8 Years Ago
Fixed bad field name in CorpseParameters (hi sebov)
8 Years Ago
text for clubs and made stone club not in starting pool
8 Years Ago
UI tweaks
8 Years Ago
Conversations activity, UI, start + end actions, intention generator Activity creation refactor
8 Years Ago
Intro/ui now works in practice/test mode for dev