255,711 Commits over 3,990 Days - 2.67cph!

6 Years Ago
Add servers/bases from scanning the QR code, implemented RPC to game server, made a widget to display the server time
6 Years Ago
Possible fix for buggy replay clipboard behaviour
6 Years Ago
Fixes typo when search found no results Merge pull request #1 from Bekey/patch-1 Fixes typo when search found no results
6 Years Ago
Play/Pause controls
6 Years Ago
Fixed score sorting regression Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
WIP battle UI optim, replacing intro/outro anim with script
6 Years Ago
fix strangling vine not being strictly visual Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Better reputation text formatting
6 Years Ago
Reinstate gang reputation mission effects
6 Years Ago
Merge Main->Mission branch
6 Years Ago
Replay clipboard fixes
6 Years Ago
Fixed replay URLs
6 Years Ago
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6 Years Ago
UI, Timeline, keyframes, scrubbing
6 Years Ago
6 Years Ago
Fixed percentile rounding Added percentile to campaign header Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Scene/ship wip
6 Years Ago
6 Years Ago
Fabricator model, fabricator ui progress, item unlocks progress, character interactions clean up, menu input stuff, UI builder
6 Years Ago
hell knight head Merge branch 'master' of SpaceUsurperUnity hell wrapper pattern Merge branch 'master' of SpaceUsurperUnity hell slowmoSpiral knight shield Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Added confirm prompt to watch copied replay
6 Years Ago
progress ai setup
6 Years Ago
More mats. Tweaked AO down so that it doesn't halo around characters.
6 Years Ago
More mat fixes.
6 Years Ago
Cargoship material pass and unused file cleanup.
6 Years Ago
Added shared replay dict file Deleting a shared replay removes it from the dict file Replay quota is now 100 across all stages, shared stages aren't deleted Sort shared replays above unshared Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Demo indexer boilerplate
6 Years Ago
Update README.md
6 Years Ago
Update README.md
6 Years Ago
Initial commit Main
6 Years Ago
Added Rust.Demo (decoupling demo shit from network shit as much as possible)
6 Years Ago
Added Panini projection to BaseSceneSettings Smoother SSR ramping
6 Years Ago
Cargoship conversion WIP.
6 Years Ago
read/write enabled on some collision objects for navmesh generation
6 Years Ago
Fixed easter overlay in demos Fixed team overlay in demos Fixed showing wrong vitas in demos Fixed compass not working in demos
6 Years Ago
Removed logs
6 Years Ago
Fixes
6 Years Ago
[D11] platform overrides for the very large cloud/star textures (stars was 1.5GB due to default settings not being compressed)
6 Years Ago
[D11][#2408] Fixed floating bota bag on xbox 2nd attempt
6 Years Ago
[D11] [UI] Added strict conditions to set text and text colour on HUD base stats. Adjusted canvas components settings on HUD for optimisations.
6 Years Ago
more Hell enemy cores
6 Years Ago
[D11] Fix for losing cursor on InGameOptions carousel when spamming between tabs
6 Years Ago
Compile fix
6 Years Ago
Use legacy changeset format
6 Years Ago
walls
6 Years Ago
Made DeferredMeshDecal obsolete
6 Years Ago
[D11][#2432] Guard and bandit guards will now reset hostile timer
6 Years Ago
Stipped out decal system (apart from DeferredDecal component)
6 Years Ago
Deleted unused components
6 Years Ago
Added WhatUsesThis