225,964 Commits over 3,714 Days - 2.54cph!

7 Years Ago
Unit now stores a reference to the gameinstance, removed all the parameters from it's check can move/attack etc functions.
7 Years Ago
Updated Jenkinsfile
7 Years Ago
part 3, GameInfo is no more.
7 Years Ago
Fixed bad switch in BehaviourChain.SetActive
7 Years Ago
part 2
7 Years Ago
interactions module WIP
7 Years Ago
Progress
7 Years Ago
Interaction Desire creation WIP
7 Years Ago
chimney and car wheels added
7 Years Ago
refactoring out GameInfo, part 1
7 Years Ago
Fixed a couple of packing bugs
7 Years Ago
Added nav_grid convar + ai tweaks.
7 Years Ago
Make ReplicationId in code proxy static (for now) Merge branch 'master' of SandboxGame Merge branch 'master' of github.com:Facepunch/SandboxGame
7 Years Ago
Added Replicates property to BaseEntity to disable collision capsule replication (they are spawned locally)
7 Years Ago
More dynamic DOF tweaks
7 Years Ago
merge from main
7 Years Ago
Animation callbacks for carried flag to switch animator update mode Item equip replace in slot tweaks (moved code to Items component methods) Dynamic DOF fixes
7 Years Ago
Ai tweaks, better dynamic cover.
7 Years Ago
Network bullet forces
7 Years Ago
Moved DSE empty consideration group warning to editor validate Asset save
7 Years Ago
latest art
7 Years Ago
Implemented Workshop Item Subscription Added subscribing to items as well as the UGC interfaces GetNumSubscribedItems and GetSubscribedItems. Edited SteamUGC Method GetSubscribedItems to accept array instead of a ptr to allow c# calling Updated from feedback given Removed GetSubscribedItems, could not find a nice way to change to property Merge pull request #44 from moldfield1995/master Implemented Workshop Item Subscription
7 Years Ago
Merge pull request #1 from Facepunch/master Merge pull request #45 from richdog/master Added AppId check to Workshop.onItemInstalled, like with onDownloadResult Made OnItemInstalled event public so it can be used to handle workshop items being subscribed to in-game Modified summary for OnFileDownloaded to more accurately represent my experience with the event. Merge pull request #46 from richdog/master Made changes surrounding OnItemInstalled and OnFileDownloaded events in Workshop.cs
7 Years Ago
Update README.md
7 Years Ago
added a bunch of first pass utility buildings to see if they are useful
7 Years Ago
DSE ignores empty consideration groups
7 Years Ago
Merged from GameTips
7 Years Ago
updated texs
7 Years Ago
Achievement UI (hidden)
7 Years Ago
unsued variable fixes
7 Years Ago
Removed Steam game object
7 Years Ago
Updated Facepunch.Unity.dll
7 Years Ago
more
7 Years Ago
AgentParameters.OnValidate ensures modules are held by the correct DM
7 Years Ago
more
7 Years Ago
Finished packer improvements + cleaned up
7 Years Ago
Fixed Agent editor NRE
7 Years Ago
Fixed plugins
7 Years Ago
Clouds of war particle systems scale their emission rates with zone size
7 Years Ago
fixed CmdSurrender requiring current turn permission GameInstance wip stuff
7 Years Ago
working on building prefab 3
7 Years Ago
Now using Facepunch.Unity / Facepunch.Steamworks Added Unity build steps to Jenkinsfile
7 Years Ago
island 01 and 02 save
7 Years Ago
Removed Zone.MapCamera
7 Years Ago
Removed DecisionMakerClasses enum, GroupDecisionMaker. Merged UnitDecisionMaker into base DM Agent is now a UnitComponent Removed GPV slot override DM is aware of the GPV slot it is running for Clouds of war is spawned by zone on init, no longer needs to be present in scene
7 Years Ago
Some ai tweaks
7 Years Ago
pushed root transform on animals to render layer as were are allready doing some raycasting to get rotation to terrain reexported rabbit walk with proper fps
7 Years Ago
latest art
7 Years Ago
Added sysuid console command (prints unique device identifier)
7 Years Ago
Merge from main