241,281 Commits over 3,867 Days - 2.60cph!

8 Years Ago
BehaviourChain Selectors now have an associated "plan" instance type (BehaviourChainSelectorPlan), to be consistent with our DecisionPlan type objects It's now possible to open the AI debugger for your selected unit without having the debug tools window open as well (F2) Lots of tweaks to the debugger and colors, and other tools design things Adjusted some weather wetness and min/max temperature values Fixed scoring bonuses not actually showing as bonuses in the AI debugger Left a TODO in VItalSimulators.Warmth re heat maps Added a placeholder simulator for the Warmth need
8 Years Ago
renamed music convar to prevent loading at 1.0 volume updated loot tables to slightly reduce changes of finding double barrel in crates slightly more chance of ammo slihgtly less of weapons
8 Years Ago
Fixed group desire consideration incorrectly returning false
8 Years Ago
Fixed game trace bounds of player collision being insufficiently big when wounded
8 Years Ago
Increased player wounded time
8 Years Ago
Fixed lake water handling
8 Years Ago
Increased throwable and arrow headshot multiplier to 1.5
8 Years Ago
Placing a building creates a building desire
bot
8 Years Ago
Automated Linux DS Build #411
8 Years Ago
Fixed hapis lake and river placeholder mats
8 Years Ago
Merge from main
bot
8 Years Ago
Automated Windows Build #411
bot
8 Years Ago
Automated Linux DS Build #410
8 Years Ago
- Started upgrade classes and definitions - SaveGame will now serialize/deserialze upgrades
8 Years Ago
Slightly reduced projectile radius of slugshot, buckshot, arrows and explosive rifle ammo
bot
8 Years Ago
Automated Windows Build #410
8 Years Ago
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8 Years Ago
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8 Years Ago
Fixed bonuses not showing correctly in the AI debugger
8 Years Ago
stone stuff
8 Years Ago
BehaviourChainSelectorParameters cleanup
8 Years Ago
Couple of minor renames in Agent, UDM, GPVSlot and BC
8 Years Ago
Network++
8 Years Ago
Full clothing and armor balancing pass (15% more body damage when fully geared)
8 Years Ago
stone sfx switcheroos
8 Years Ago
Weather types have min/max temperature levels
8 Years Ago
Fixed being unable to bandage other players (RUST-1193)
8 Years Ago
latest
8 Years Ago
Attempting a revive delays the wound-inflicted death if imminent (never dies while revive in progress or immediately after)
8 Years Ago
Move
8 Years Ago
Bandage and syringe no longer revive players Large medkit reduces bleeding by 100
8 Years Ago
- SC card outcomes/stat mods
8 Years Ago
Backup
8 Years Ago
baseline
8 Years Ago
updated loot tables to contain a lot less garbage can find all types of bullets in groups of 8-20 can find flamethrower w/ammo, custom smg w/ammo, multiple grenades decent armor maybe even a sentry
8 Years Ago
Various.
8 Years Ago
lowered cost of double barrel shotgun
8 Years Ago
fixed the bug where admin fly mode would constantly replay the jump animation
8 Years Ago
removed buggy shotgun worldmodel protocol++ to make sure
8 Years Ago
Save
8 Years Ago
smartobject_test save
8 Years Ago
phrases fixed shotgun disconnect error
8 Years Ago
Fixed BehaviourChain Selectors not properly creating their DSEs at runtime, resulting in a myriad of completely batshit stupid behaviour \o/ Fixed Player commands clearing a Unit's Player instigated & fulfilled Desires, now only clears unfulfilled Desires Lots of Human AI Module weight changes
8 Years Ago
updated manifest
8 Years Ago
GroupDesireConsiderationSettings divide by 0
8 Years Ago
Black /red IM gradient
8 Years Ago
Tweaks.
8 Years Ago
made the double barrel shotgun use the pipe shotgun's distant fire sound
8 Years Ago
Test
8 Years Ago
Fiddled around with grass filter for grass map