240,916 Commits over 3,867 Days - 2.60cph!

8 Years Ago
Corpse creation cleanup
8 Years Ago
Agent entity removal hack Corpse tweaks Blackboard.Contains
8 Years Ago
Destroy of Entity is now on tick (after all entities have ticked, so can happen after multiple frames).
8 Years Ago
Editor boxes and a couple of animal sounds added to the data.
8 Years Ago
Loads of editor bullshit to encorporate the new audio bundles
8 Years Ago
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8 Years Ago
UIWidget NRE fix
8 Years Ago
Item NRE view when view is null, which we now allow
8 Years Ago
UnitView skin handling
8 Years Ago
8 Years Ago
More
8 Years Ago
Fixed revz unable to see players name plate (RUST-884)
8 Years Ago
Editor tweaks
8 Years Ago
Pretty sure this fixes any delay between fire animations being triggered.
8 Years Ago
Some Item editor tweaks
8 Years Ago
Basic corpse decay
8 Years Ago
Removed old BeforeEditor.Refresh method
8 Years Ago
8 Years Ago
TextTable improvements
8 Years Ago
8 Years Ago
Formatting
8 Years Ago
latest deer that actually exports correctly
8 Years Ago
missed this material :(
8 Years Ago
got the materials sorted, finally!!
8 Years Ago
Made an editor for unit sounds. Unit sounds are now part of a unit's Audio component's Parameters.
8 Years Ago
source anim files
8 Years Ago
Fixed problem with dead characters blocking bullets.
8 Years Ago
latest
8 Years Ago
deer has a mesh with the string meat in it to coded in human female and child attachment item bone rotation fixed human crafting anim polished human pickup left and right added human switch item from L to R, R to back and L to back added
8 Years Ago
Updated road
8 Years Ago
unwrapped main and rear on uv2
8 Years Ago
Renamed convert depth shader (revz) to avoid potential name collision
8 Years Ago
ItemComponent boilerplate, Corpse component
8 Years Ago
added beeptruck_lod1 to beep truck scene
8 Years Ago
exported beep_truck_lod1
8 Years Ago
created and exported beep_truck_lod1
8 Years Ago
Set quarry / pumpjack child entity bounds
8 Years Ago
Removed MorphsParametersDrawer
8 Years Ago
updated whitebox
8 Years Ago
Continued work on new audio system.
8 Years Ago
Remvoed duplicate Animation params from UnitSettingsEditor
8 Years Ago
Editor improvements Fixed Goto
8 Years Ago
Editor tweaks Fixed Combat NRE
8 Years Ago
Units have all components in their default list
8 Years Ago
NRE fix
8 Years Ago
EntitySettings.GenerateComponentsList fix
8 Years Ago
atmos edit
8 Years Ago
Fixed Items not having default components
8 Years Ago
Moved corpse
8 Years Ago
Added in lotpreab generation.