252,275 Commits over 3,990 Days - 2.63cph!

9 Years Ago
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9 Years Ago
FOR FUCK SAKE missing file
9 Years Ago
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9 Years Ago
fffffffffffff
9 Years Ago
Effects tweaks, editor improvements
9 Years Ago
Added a prefix to all Effect names Removed Alive Effect, now handled by Awake and Sleeping
9 Years Ago
Fixed individual unit pitch not being passed to the audio source
9 Years Ago
Removed no longer needed audio sources
9 Years Ago
Biome tweaks
9 Years Ago
Unit audio sources now use a pooling system.
9 Years Ago
atmos 18 split
9 Years Ago
atmos 16 edit
9 Years Ago
atmos 15 edit
9 Years Ago
UnitView OnPlaySound tweak
9 Years Ago
added axe sounds to audiobundle
9 Years Ago
Underped the merge
9 Years Ago
Added support for audio bundle assets than can be passed via animations.
9 Years Ago
Sfx added to anim, atmos music chopping
9 Years Ago
Minor tweaks in UnitView
9 Years Ago
Fixed Units not being able to pick up some items
9 Years Ago
changed triggerPickupRight to triggerPickUpRight, damn U
9 Years Ago
made new decals read/write enabled
9 Years Ago
added rough garage scene to paint_scene, tweaked lighting, tweaked materials, added some new decals
9 Years Ago
Floats not ints. Flints.
9 Years Ago
Fixed UnitSensor NRE
9 Years Ago
added beep truck lod0 prefab, adding training scene
9 Years Ago
fixed out of bounds texture access
9 Years Ago
LoadGameFromSubscene no longer fucks you if you have a zone scene and main loaded in the editor \o/ Added custom editor for OptionsManager
9 Years Ago
Expose game options in inspector
9 Years Ago
Reverted speed change
9 Years Ago
Ragdoll enable on death
9 Years Ago
Compile fix
9 Years Ago
Items and Attachments work OnSoundEvent enum parse
9 Years Ago
Disconnect helditem bug. Saving disabled, reload bug, physics materials.
9 Years Ago
added sounds to bow and changed unitview to make them play in game added pickup event to pickup left anim added sound test human controller
9 Years Ago
axe sfx
9 Years Ago
Subtracting 4860
9 Years Ago
Fixed some connection / disconnection bugs.
9 Years Ago
Interaction twaeks
9 Years Ago
Some ReorderableListDrawer tweaks
9 Years Ago
added axe sounds + folder reorganisation
9 Years Ago
Moving sounds about
9 Years Ago
Removed audio playing from code when attacking.
9 Years Ago
split bow sfx
9 Years Ago
Removed bow sound
9 Years Ago
Bow fire event test
9 Years Ago
PlaySound
9 Years Ago
UnitView.OnSoundEvent AudioClip overload (does nothing)
9 Years Ago
bow sfx edit
9 Years Ago
re-uved lod0 on uv channel 2 to match lod 1, fixed uv errors and flipped elements, re-exported both