128,960 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
        
        
        
        
        
            
            
            
                
                Force LODs to update when objects spawn in. Temporarily added a LODGrid.RefreshAll when you press start. Tidied up some d11worldspawn bits.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [d11][Audio] Added reverb to check point cabin, and Drege Boat.
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge prepatch_fixes_2019 to main
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] Add server.cdn ServerVar and undo hardcoded levelurl
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Update objects with additional commands (eg Eat/Wear) to use the command name instead of the command itself in the UI - also forcing to use D11 translation file
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                manifest
fixed minicopter repair
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for players not rotating on server
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11][Audio] Bunker Room Prefabs , detailed reverb added.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Added ability to spawn items created from placeholder objects in tutorial_map
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed coroutine interruptions and request delays to match players navigation delay. Added display of player card stat results from request. Fixed typo in leaderboards carousel page names. Updated animations/transitions to work better with one another on leaderboard screen initialisation.
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed minicopter repair
icon/phrase update for pager
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▌▇▉ ▉█▋▅▄▉ ▉▋▉▋ █▍▇ ▄█ ▊▉▊▊▄▇▆ ▉ ▊▇█▉▆▋▉
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                tesla coil prefab: col, gibs and lods.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tesla coil: prefab, col, gibs and lods.
 
                
                
                
                
                
             
         
        
            
            
            
                
                supply drop only lootable when on ground
 
                
                
                
                
                
             
         
        
            
            
            
                
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▄▊▍▉▌▊▍ ▋▉█▅ ▍▊▇██▍▅▉▆
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11][Audio] Added detailed reverb to lighthouse. Removed incorrect reverb from old lighthouse monument prefab.   Mixer :  reduced volume of Geiger counter
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed dive site tugboat windows visible over water
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from prepatch_fixes_2019
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Some vehicles can parent to cargo ship
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][TUTORIAL] env time now resumes after objective 10 completion
 
                
                
                
                
                
             
         
        
            
            
            
                
                [d11][Audio] Working detailed reverb including fix to trigger script.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Controller adjustments
 
                
                
                
                
                
             
         
        
            
            
            
                
                Safer buoyancy-specific GetWaterInfo
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Tutorial] Map Updates
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] altered how the hint string looks to make it a bit more obvious, and altered the text for the building hint
changed the nav bar rotational prompt for the large player preview to reflect the updated control
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Added vertical sensitivity to camera aiming
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][TUTORIAL] Crafting multiple item objectives take into account player inventory now
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][TUTORIAL] Increased accuracy of patrol helicopter
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Movement control adjustments