branchrust_reboot/main/PlayerRigUpdate2cancel

497 Commits over 426 Days - 0.05cph!

2 Months Ago
horseriding - updated anim settings
2 Months Ago
jackhamer - set to use custom spine & added values
2 Months Ago
Knight Armour vest and pants repose.
2 Months Ago
Metal mask LODs
2 Months Ago
Makeshift Hazmat LODs + bakeLODs
2 Months Ago
planner - removed offsets in entity brought in from updates to worldmodel on main (anims still need exporting with updated model imported)
2 Months Ago
initial setup of rpg7 anims for player update
2 Months Ago
chainsaw 3p anims setup
2 Months Ago
setup chainsword 3p anims
2 Months Ago
Coffecan helmet repose
2 Months Ago
Merge from main Planner.prefab caused a conflict, used the versin from main Construction_plans.mat had been changed on main and deleted on this branch, preserved the change
3 Months Ago
Pants LODs - Male/Female
3 Months Ago
Adding sitting v4 anims
3 Months Ago
Tactical Gloves LODs
3 Months Ago
Hoodie LODs - Female
3 Months Ago
Hoodie LODs - Male
3 Months Ago
wood armour gloves repose
3 Months Ago
Adding new v4 driiving anims to source
3 Months Ago
Updating horse riding anims to v4 rig
3 Months Ago
Added repair bench to playground.player for easier skin testing
3 Months Ago
Candle Hat repose
3 Months Ago
Burlap Headwrap repose
3 Months Ago
Instance bucket helmet from fbx
3 Months Ago
Bucket helmet repose
3 Months Ago
Boonie hat repose
3 Months Ago
Beenie hat repose
3 Months Ago
Wolf Headdress improved skinning
3 Months Ago
Wolf Headdress updated
3 Months Ago
All heads LODs Heads combined into 1 object per LOD
3 Months Ago
Update female torso skin weights to fix neck seam
3 Months Ago
Merge from main
3 Months Ago
merge from skin_bent_normals
3 Months Ago
anim update based on feedback
3 Months Ago
fixed issue with metal detector anims
3 Months Ago
Female Body LODs
3 Months Ago
Male body LODs
3 Months Ago
subtract 116856, 116886 (unpacked all clothing prefabs to try and get around a bug for the vertical slice, seemed to be a local issue)
3 Months Ago
Merge from main
3 Months Ago
boomerang anim updates
3 Months Ago
blowpipe holster updates
3 Months Ago
SAP anim and audio updates
3 Months Ago
Anim updates and inital set up for blow pipe, boomerang and compass
3 Months Ago
pumpkin basket entity - Added offsets to make it work with basket anims due to difference in model size and pivot
3 Months Ago
set up wire and hose entities, removed duplicate override controller
3 Months Ago
zero'd transforms in bandage entity
3 Months Ago
re-populated unarmed player update anims
3 Months Ago
GL anim updates
3 Months Ago
Merge from oct2025_merge
3 Months Ago
Merge from oct2025_merge
3 Months Ago
skull torch setup