branchrust_reboot/main/PlayerRigUpdate2cancel

1,170 Commits over 638 Days - 0.08cph!

6 Months Ago
Fixed broken PlayerModelAnimationInspector after last commit, also added better rendering support for child animator systems
6 Months Ago
Refactored how we create and dispose controller handles, much cleaner Fixes priority not being respected for child animation controllers
6 Months Ago
Update WearableReplacementByRace component, now attaches to a skinned mesh and contains sets of SkinSet<->Mesh Needs to be added to each LOD level individually Added an auto populate button that fills in the sets automatically based on name parsing, saves a lot of tedious clicking
6 Months Ago
Fix NRE when no editor window is selected
6 Months Ago
Fix animator window always opening (only inject the playable dropdown when the window is focused)
6 Months Ago
Manually bumped up the renderer bounds of feet, hands, and torso. Fixes parts disappearing in niche situations.
6 Months Ago
Fixing chicken suit skeleton skin
6 Months Ago
Cherry pick 150710, 150711 (moved SkinnedMeshRenderer convert button to the context menu)
6 Months Ago
Ninja suit skinning fix
6 Months Ago
Movember moustache partial fix
6 Months Ago
Fixed editor performance after merging child animator system
6 Months Ago
Santa beard partial fix
6 Months Ago
Merge from main Auto conflict resolved on cannon.depoyed, salvaged_cleaver, Scientist2
6 Months Ago
Playground.player updated
6 Months Ago
Krieg backpack holster offset pass
6 Months Ago
Bunny suit mat assignment fix
6 Months Ago
Sleeping uses same logic as eye blinks (fixes popping eyeballs during sleep)
6 Months Ago
Underwear_pants male LODs
6 Months Ago
Underwear_pants female LODs
6 Months Ago
Underwear_bra lods
6 Months Ago
Unerwear_bra neck normal seam fix
6 Months Ago
Player seed updates
6 Months Ago
Fixed parachute offset when equipping an item
6 Months Ago
Fix parachute bag appearing on leg when deployed
6 Months Ago
Fix frosty breath emitting from side of head
6 Months Ago
Hooked up new(?) forearm twist bones in player_model
6 Months Ago
Increased jaw movement when speaking
6 Months Ago
Seed head updates
6 Months Ago
exported edited 3p zipline anims
6 Months Ago
Player seed updates
6 Months Ago
Military vendor animation content
6 Months Ago
Updating skinning for female skin
6 Months Ago
Bandit gear skinning update
6 Months Ago
New ChildAnimatorSubSystem Runs an entirely independent controller Has it's own weight, can target specific layers, etc Added a dropdown to the player animator that detects this and allows us to switch between multiple controllers for easy debugging
6 Months Ago
Add a warning to the state sync editor if the state name is incorrect
6 Months Ago
Fixed lower case Attack on StateSync components (sks and paintball gun)
6 Months Ago
Updated w_sks and w_paintball_gun animators with reloadMotion setup
6 Months Ago
exported edited arm throw pose on 3p rock anims
6 Months Ago
created bespoke ak47 pickup/drop anims and applied to holdtype controller
6 Months Ago
exported edited 3p drop/pick up item anims, linked to player controller animator and set speed anim to 1
6 Months Ago
- Updated stance idle clips with new 3p rig upperbody clips (so these make sense when debugging between the player animator and an override) - Ran animator override updater (updated 150 override controllers)
6 Months Ago
Fixed [Button] attributes not working on animation sub systems Added PlayFromStart method to PlayerAnimationHandle Added a new TwoAxisOneShotBend aniamtor sub system, should replace the reactions layer on the animator entirely
6 Months Ago
Added IsPlaying and NormalizedTime accessors to OneShotAnimationSubSystem OneShots now start paused, makes debugging easier Don't show the self component in dropdowns
6 Months Ago
Merge from AnimationSubSystems
6 Months Ago
Added another female/asian player seed
6 Months Ago
Fixed missing throw animation on bee grenade hold type Added toggle visible events for bee grenade and beancan
6 Months Ago
added 3p upperbody state anim clips
6 Months Ago
updated 3p pickup & drop anim clip lengths
6 Months Ago
set 3p card game anim to loop
6 Months Ago
edited 3p minicopter and generic sit idle anims