branchrust_reboot/main/PlayerRigUpdate2cancel

202 Commits over 273 Days - 0.03cph!

7 Months Ago
merge from PlayerRigUpdate2/mergemain
7 Months Ago
added tactical gloves to v4 loadout
7 Months Ago
Female metal plate, backpack v4
7 Months Ago
Female Roadsign armour v4
7 Months Ago
female pants tweaks
7 Months Ago
female pants/hoodie v4 rig
7 Months Ago
Sash v4 rig
7 Months Ago
Tactical Gloves v4 rig
7 Months Ago
rustplayer avatar update (added spine 4 as upper chest)
7 Months Ago
Copied spine avatar settings from main
7 Months Ago
V4 roadsign kilt
7 Months Ago
V4 rig roadsign jacket
7 Months Ago
V4 rig large backpack
7 Months Ago
V4 rig metal chestplate
7 Months Ago
V4 rig metal facemask
7 Months Ago
Added clothing items to player update loadout
7 Months Ago
V4 rig hazmatsuit
7 Months Ago
added new player loadout
7 Months Ago
Pants/Hoodie/Boots for v4 rig
7 Months Ago
weapon updates - Ported over ak and sar 3p anims, exported on v4 rig - prefab setup work - holster updates - removed offsets in entities - created world weapon masks and removed root bone from meta - holdtype setup - re-parent entity to prop bone
7 Months Ago
merge from main
7 Months Ago
Updating more player seeds to v4 rig
7 Months Ago
merge from main
8 Months Ago
lr 300 - v4 exports, anim naming updates, override controller set to use udpated anims
8 Months Ago
More player seed work
8 Months Ago
Updating and hooking up more player seeds
8 Months Ago
Female models use V4 rig Female body prefabs converted to prefab variants of the fbx Added female skin set back into the skin collection
8 Months Ago
Texture updates Adding another female head seed
8 Months Ago
Cleanup
9 Months Ago
- added test holdtype folders (1h/2h melee, bow, lr300) - added v4 rustplayer mask - setup hatchet 3p anims (updated melee overide controller) - updated hatchet.entity (removed offsets and set to attach to r_prop) - setup 2h 3p anims (updated sword overide controller) - updated longsword.entity (removed offsets and set to attach to r_prop) - updated lr300.entity (removed offsets and set to attach to r_prop) - added v4 player update loadout
9 Months Ago
set up v4 unarmed anims in player animator
9 Months Ago
Rest of v4 unarmed anim set exports
9 Months Ago
v4 crouch anim exports
9 Months Ago
updated avatar settings on a few test anims
9 Months Ago
Tpose for fingers in avatar
9 Months Ago
Correct meta rotations in the avatar (maybe)
9 Months Ago
renamed idle breathe to match source exported jog E and idle on v4 rig added anims to player animator
9 Months Ago
Avatar fixes to prevent submerged animations
9 Months Ago
test files
9 Months Ago
added spine 3 to humanoid mapping in rustplayeravatar
9 Months Ago
renaming of unarmed anims to match maya source and new convention
9 Months Ago
Updated rig to V4 with updated names
9 Months Ago
unarmed anim folder and anims (taken from v3 and will be updated with v4 exports but contain valuable clip meta)
9 Months Ago
Eye spec changes
9 Months Ago
Added playground.player
9 Months Ago
merge from main
9 Months Ago
Merge from 4 spine bones
9 Months Ago
Female skinset setup
9 Months Ago
player preview fixes
9 Months Ago
Use spine3 twice in spinebone list (temp solution for spineIK errors)