branchrust_reboot/main/PlayerRigUpdate2cancel
497 Commits over 426 Days - 0.05cph!
skinning knife and shovel entity updates (offsets to line up with pose)
set up ak variant entities and masks
Pick axe animation and entity updates
exported updated dragon rpg anims and created/added world model rig it to dragon rpg entity
Bone knife and variation updated
Hatchet variations set up
player update 3p mingun anims exported
building plans prop anims edited
Bug fix for a selection of player update animations
added thumb bolt pullback anim to hc revolver shoot anims
blunderbus 3p aim attack anim clip edited
entity, hold type and animation updates for a selection of tool updates
Update water bottle anims
anim updates for feedback notes
t1 smg world anim update, fixed animator issues
updates to various weapon entity positions
grenade animation updates - throw anims
setup 3p player update minicrossbow animations
setting up minicrossbow 3p anims
Player update content for selection of items and DB fix
Water bucket and jerry can entity, hold type and anim update
Adding updated climb and sky diving anims
pump shotgun animation updates
Anim updates for smg and l96
Player updates for M39 and spray can item updates
Musical instrument and bow updates for entity, hold types and anims
waterpipe reload animation update
v4 player entity, hold type and prefab update for C4 and satchel charge
v4 explosives entity, hold type and animation updates
added player update anim settings preset
m249 - updated weapon audio timings
spas12
- updated 3p anims to have -50 rot y on top spine control
- set correct custom spine offset rot y on entity
updated timing of world sks reload weapon anim
Spas12 weapon anim updates
Anim update for sks and l96
Anim and entity updates for melee content
2 handed melee set of anim, entity and hold type updates
Melee set of anim, entity and holdtype updates
Updated keycard animations, override controller and entity