branchrust_reboot/main/apartment_complex_monumentcancel

1,024 Commits over 181 Days - 0.24cph!

2 Months Ago
Enabled GPU instancing for a bunch of large apartment materials
2 Months Ago
More set dressing around the outskirts of the monument HLOD updated S2P
2 Months Ago
Start converting props into a functional apartment complex elevator
2 Months Ago
merge from main -> apartment_complex_monument
2 Months Ago
Add button to toggle reflection probe in the editor - default docks top right of scene view beside the other camera buttons - fixes bad lag when flying around in scene view
2 Months Ago
Rename room ids from 3 digits -> 2 digits (305 -> 35) - 2 digits makes it easier to put the room numbers on doors
2 Months Ago
More lighting stuff.
2 Months Ago
Convert stool_a to mountable entity
2 Months Ago
Update manifest
2 Months Ago
Lighting prefab WIP.
2 Months Ago
Shift some small apartment props around too
2 Months Ago
Shift large furniture props into furniture root so they only spawned when rented
2 Months Ago
Move all the contents of the medium apartment into furniture so it's only spawned while rented
2 Months Ago
Convert small apartment props + move new props into "furniture" parent so they only activate when rented
2 Months Ago
Update manifest
2 Months Ago
Convert more props from medium apartment into entities
2 Months Ago
Update manifest
2 Months Ago
Convert double vanity prop in bathroom
2 Months Ago
Redo swapping some of props -> entities in small, medium & large apartment
2 Months Ago
Fix double vanity entity prop positions
2 Months Ago
medium apartment lod fixes cobwebs cockroaches
2 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
2 Months Ago
merge from main -> apartment_complex_monument
2 Months Ago
Ripped carpet decals for interior
2 Months Ago
more terrain height polish and splat painting pushed set dressing density around the streets and secondary buildings
2 Months Ago
Added environment volumes for the apartment type B interior corridors apartment_complex_1 s2p
2 Months Ago
tweaked central oak for better fit in market place near final splat painting
2 Months Ago
Exterior lighting progress & related files
2 Months Ago
Lighting prefabs
2 Months Ago
stool A, B , C, D col shape improvements
2 Months Ago
medium apartment lods
2 Months Ago
Fixed missing transparency in apartment interior trims (for steps)
2 Months Ago
penthouse decals cont
2 Months Ago
medium apartment collision
2 Months Ago
plugged the holes in apartment complex LOD2's windows inb4 rebaking LOD from multiple sources
2 Months Ago
Penthouse apartment edge decals and remaining wall textures
2 Months Ago
apartment oven, texture tweaks, prefab setup, lods and collision
2 Months Ago
Merge from main
2 Months Ago
Fixed transforms on playground assets and prefabbed up
2 Months Ago
First pass LOD0s and materials for playground assets - still need vertex blends to bed in
2 Months Ago
fixing some flow issues on the damaged side of the apt building
2 Months Ago
apartment_complex_1 s2p
2 Months Ago
Adding HLOD to apartment_complex_1 fixing some terrain topos, repainting a proper blend map for terrain
2 Months Ago
resetting this silly dofexposer asset that saves with local tweaks to camera
2 Months Ago
removing decorative skull from flat medium as it throws errors
2 Months Ago
cleaning a bunch of missing references in the level and in project art prefabs
2 Months Ago
cleared a prop from clipping in basement flat
2 Months Ago
overgrowth set dressing polish, hiding/pruning foliage where not needed
2 Months Ago
Bleed fix.
2 Months Ago
Fixed some ground slaps on the wrong layer to fix bleed. Temporarily disabled the embedded string light prefab lights in the apartment lighting prefab so that each one can be positioned and tuned manually. Hobo barrel prefab tweaks. More lighting prefab WIP stuff.