branchrust_reboot/main/apartment_complex_monumentcancel

1,043 Commits over 181 Days - 0.24cph!

4 Months Ago
Prefabbed up Kiosk B structure + decals as were still only models, plus prefab setup. LOD3s for Kiosk A, B, C (batched together). Removed obsolete kiosk C blockout.
4 Months Ago
Remaining cookies
4 Months Ago
Replaced static meshes in Kiosk C prefab with prefab versions. Organised hierarchy.
4 Months Ago
Scene backup
4 Months Ago
Neon prefabs to default layer for ref probe purposes.
4 Months Ago
Thicker door frame for entrance
4 Months Ago
gantry clean textures
4 Months Ago
Entrance a / removed overlapping geo
4 Months Ago
A, B, C lighting prefabs. Layer stuff for remaining interior shells. Scene backup.
5 Months Ago
Removed backfaces from apartment comples b entrance
5 Months Ago
Merge from main
5 Months Ago
More lighting
5 Months Ago
Work on ceiling of penthouse, and bathroom. Enabled AO on medium apartment ceiling material.
5 Months Ago
More lighting
5 Months Ago
More lighting
5 Months Ago
Lighting progress
5 Months Ago
Lighting progress
5 Months Ago
apartment fridge
5 Months Ago
merge from main -> apartment_complex_monument
5 Months Ago
Various kiosk fixes
5 Months Ago
Kiosk lighting
5 Months Ago
Kiosk lighting WIP.
5 Months Ago
Mat tweak
5 Months Ago
█▇▊▄ ▆▋▍▄ ▌▅▋▇
5 Months Ago
Neon signs lighting & mat tweaks.
5 Months Ago
Apartment complex interior progress
5 Months Ago
moved apartment prefab lighting into its own group
5 Months Ago
Disabled glass refraction Moved market lighting to its own prefab.
5 Months Ago
more set dressing progress in streets
5 Months Ago
apartment medium art
5 Months Ago
set dressing push on marketplace optimised the rentable shops a bit by removing props mostly sunk in the ground or barely visible
5 Months Ago
loft board material (quick first pass) for penthouse mezzanine. small prop changes to large penthouse apartment.
5 Months Ago
switched GPU instancing on
5 Months Ago
fixed small gaps, fixed floating decals, set up renderlod, renderbatch & correct layer for shutters
5 Months Ago
address Vince's feedback (bit of uv stretching, chamfered edge, reset vertex colours, fixed smoothing groups on lods, set all object to world layer, reset transforms to 90,0,0 and setup lodgroups for the structures interior and exterior
5 Months Ago
tweaked marketplace electric wires, general polish before attacking other areas unfucked some smoothing groups on the demolished side of apartment building
5 Months Ago
More work on kitchen lino for penthouse apartment
5 Months Ago
removed dummy from hierachy and re exported fbx
5 Months Ago
kiosk C - addressed feedback, added collision & lods
5 Months Ago
re-organised marketplace lighting objects into a lighting layer - not made external yet
5 Months Ago
some more marketplace work
5 Months Ago
merge from main -> apartment_complex_monument
5 Months Ago
Terrazo b texture set
5 Months Ago
some more marketplace, rejigged trees to produce a bigger focal point
5 Months Ago
marketplace set dressing - some more iterating, more work needed on front street end
5 Months Ago
Progress on parquet floor (replacing concrete floor) in penthouse apartment
5 Months Ago
marketplace set dressing backup
5 Months Ago
Updated Freestanding Sink Prop Textures
5 Months Ago
moved props layer away from the street furnished bathrooms in apartments with latest set
5 Months Ago
Added Freestanding Sink Prop Models and Textures Setup Freestanding Sink Prop Folders, Prefabs, Materials, Colliders and LODS Removed Old Freestanding Sink Prop Blockout Model