branchrust_reboot/main/artist_pack_dlccancel
76 Commits over 61 Days - 0.05cph!
edited paintball gun 3p anims and vm reload anim edit
exported latest paintaball gun vm anims
setup paintball viewmodel prefab with skinning mesh render on meshes and culling set to always animate
Block pickup of easel when painting is socketed
Convert to interface for easel paintables, add photoframe support
Add easel top bar movement support, fix sockets for all(i hope) paintables
Easel better camera icon, Hide viewmodels when using easel camera, fix hotkey for easel camera
exported latest paintball gun vm animations
paintball gun viewmodel
- updated item name & description so it can be found
- animator update
painball viewmodel - removed 'extra tape' mesh from prefab & deleted file from folder
First iteration of easel bars adjusting for painting size, clean up code
- Added pose anim clips for paintball levels
- Added layer and blendtree for balls to animator
- Added ammo count param & tied this to the poses
paintball file naming and cleanup
paintball viewmodel prefab fixes, re-exported anims
exported latest 3p paintball gun anims
Updating paintball gun rig
creating paintball gun 3p anims
Paintball Gun - split viewmodel weapon and ammo meshes
set up paintball gun 3p and w model anims
Paintball Gun - viewmodel texture update
First Iteration of easel painting with passthrough camera.
- Added option for easels to toggle viewing scenery as the painting background
- Added option for easels to toggle scenery background AND hide paintable, to fully view scenery
Updating paintball gun qorld model rig with new mesh
Updating paintball gin hierarchy
setting up paintball gun 3p animations
Paintball Gun - added more tape to hopper
exported paintball gun world model rig and 3p anims
exported latest paintball gun rig and anims
Paintball Gun - prefab fixes, icon
exported latest vm paintabll anims and linked up camera in prefab
Paintball Gun - Worldmodel, LODs and rebaked materials
exported latest vm paintabll gun rig and anims
merge from main (will need manifest rebuild)
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
Merge from hopper_transparency
Fixed paint texture res on Artist Canvas S
Last minute UV cleanup on canvases
Texture polish for frameless artist canvas atlas. Icon generation for all canvas sizes. Vert AO polish to some of the canvases.
Paintball Gun - Switch to metalness shader in transparent part
Paintball Gun - Texture update
merge from main - will need manifest rebuilding
Made chamfered edges on artist canvases paintable to improve seamless tiling across multiple canvases
Fixed alpha on gibs. Fixed orientation of XXL canvas in painting mode.
LODs and gibs for artist canvas L, XL, XXL + prefab setup