branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

54 Days Ago
Merge from blowpupe
56 Days Ago
Culling volumes for lights. Lighting LOD & bleed optimization.
56 Days Ago
Looping iteration.
56 Days Ago
Godrays from the top of the ziggurat. Flare texture tweaks. Lighting update.
57 Days Ago
added pipe mesh to the ziggurat
57 Days Ago
Updated Cooked Snake Material Updated Game Manifest Added back Raw Snake Meat Textures
57 Days Ago
Updated LOD distance
57 Days Ago
Prevent tigers from fighting panthers all the time
57 Days Ago
Zigg tank large -Collision update -LODs -Repack UVs -Feedback pass
57 Days Ago
Experiment with different spawning rules for tiger and panther, trying to avoid them spawning too close to each other
57 Days Ago
Removed Old Snake Raw Textures
57 Days Ago
Added in Snake Raw Meat and Cooked Meat Materials and Models Setup Snake Cooked Meat Materials and World Model
57 Days Ago
Prepped prefab for cull volumes.
57 Days Ago
added the new terminals and electric boxes to the scene
57 Days Ago
Zigg tank update
57 Days Ago
edited tiger run animation
57 Days Ago
Added night eye FX to crocs, wolves (disabled until code) Moved tiger protection file to the right folder. Adjusted night eye color on the different species to be a little different.
57 Days Ago
Moved bear protection file to the right folder too.
57 Days Ago
Moved the croc protection file to the correct folder.
58 Days Ago
Merge from blowpipe
58 Days Ago
Update tiger speed values for new anims to prevent sliding
58 Days Ago
Zigg Tank UV fix Collision
58 Days Ago
Merge from blowpipe
58 Days Ago
zigg scene ivy set dressing pass - feel free to iterate on
58 Days Ago
Texture resolution change
58 Days Ago
jungle zigg, tank large update. -Materials -Textures
58 Days Ago
Visual bug fixes to Big Zigg
58 Days Ago
merge from LODs refresh - this should not require scene to prefab as it is mostly texture rebakes and re-targeting in materials - limited prefab changes
58 Days Ago
merge from LOD Baking tool
59 Days Ago
▋▇ ▌▍ ▅▍▋▋▄▍.
59 Days Ago
Feedback changes to piper nigrum kit
59 Days Ago
jungle number decals
59 Days Ago
Instead of relying on path failed event, rely on states failing
59 Days Ago
Fix tiger not moving when spawning in water bodies (even though they shouldn't naturally)
59 Days Ago
▍▄▊▇██▆ ▅▋▅▍▋▇ ▆▅█▆ ▇▅▍-▋▇█▍▍▌▄▅ ▋▊▉▋█ ▅▍▄▍▋▉ ▋▉ ▉▋▇▊▋█▅▍ ▌▊ ▋▅▋▌▊ ▉▋█▊ ▇▅▇▅ ▊▆▆ ▅▆ ▄▉▉▋█ ▇▅▉▅▆▆▇▍
59 Days Ago
Added thinner diamater radial piper nigrum kit pieces
59 Days Ago
jungle gantry fixes
59 Days Ago
Speed croc a bit when it's on its way to destroy a twig foundation or attack a player that's barely out of navmesh
59 Days Ago
Fix croc attack damaging even when not connecting when player is unreachable
59 Days Ago
Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
59 Days Ago
boomerang -> jungle_update
59 Days Ago
Put some missing vine kits in scene
59 Days Ago
Continuing work on piper nigrum vines
59 Days Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
59 Days Ago
Lighting progress
59 Days Ago
Merge from snakes
60 Days Ago
Fix compile error
60 Days Ago
Improve croc foundation attack
60 Days Ago
Fix croc being unresponsive to player provocation when diving
60 Days Ago
Make it easier to tweak npc prevent building volume across multiple NPCs, bump from 4 to 6m radius