branchrust_reboot/main/jungle_updatecancel

875 Commits over 89 Days - 0.41cph!

1 Year Ago
Prevent tigers from fighting panthers all the time
1 Year Ago
Zigg tank large -Collision update -LODs -Repack UVs -Feedback pass
1 Year Ago
Experiment with different spawning rules for tiger and panther, trying to avoid them spawning too close to each other
1 Year Ago
Removed Old Snake Raw Textures
1 Year Ago
Added in Snake Raw Meat and Cooked Meat Materials and Models Setup Snake Cooked Meat Materials and World Model
1 Year Ago
Prepped prefab for cull volumes.
1 Year Ago
added the new terminals and electric boxes to the scene
1 Year Ago
Zigg tank update
1 Year Ago
edited tiger run animation
1 Year Ago
Added night eye FX to crocs, wolves (disabled until code) Moved tiger protection file to the right folder. Adjusted night eye color on the different species to be a little different.
1 Year Ago
Moved bear protection file to the right folder too.
1 Year Ago
Moved the croc protection file to the correct folder.
1 Year Ago
Merge from blowpipe
1 Year Ago
Update tiger speed values for new anims to prevent sliding
1 Year Ago
Zigg Tank UV fix Collision
1 Year Ago
Merge from blowpipe
1 Year Ago
zigg scene ivy set dressing pass - feel free to iterate on
1 Year Ago
Texture resolution change
1 Year Ago
jungle zigg, tank large update. -Materials -Textures
1 Year Ago
Visual bug fixes to Big Zigg
1 Year Ago
merge from LODs refresh - this should not require scene to prefab as it is mostly texture rebakes and re-targeting in materials - limited prefab changes
1 Year Ago
merge from LOD Baking tool
1 Year Ago
Feedback changes to piper nigrum kit
1 Year Ago
jungle number decals
1 Year Ago
Instead of relying on path failed event, rely on states failing
1 Year Ago
Fix tiger not moving when spawning in water bodies (even though they shouldn't naturally)
1 Year Ago
Added thinner diamater radial piper nigrum kit pieces
1 Year Ago
jungle gantry fixes
1 Year Ago
Speed croc a bit when it's on its way to destroy a twig foundation or attack a player that's barely out of navmesh
1 Year Ago
Fix croc attack damaging even when not connecting when player is unreachable
1 Year Ago
Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
1 Year Ago
boomerang -> jungle_update
1 Year Ago
Put some missing vine kits in scene
1 Year Ago
Continuing work on piper nigrum vines
1 Year Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
1 Year Ago
Lighting progress
1 Year Ago
Merge from snakes
1 Year Ago
Fix compile error
1 Year Ago
Improve croc foundation attack
1 Year Ago
Fix croc being unresponsive to player provocation when diving
1 Year Ago
Make it easier to tweak npc prevent building volume across multiple NPCs, bump from 4 to 6m radius
1 Year Ago
Prevent building on top of croc, tiger and wolf Display translated error message about which NPC is preventing building
1 Year Ago
Ziggurat lighting prefab WIP
1 Year Ago
jungle_terminal props - remade prefabs, fixed layers, LOD distances, texture import res
1 Year Ago
Adjusted wind settings and vert AO on vine mat. Added extra piper nigrum kit pieces.
1 Year Ago
Fix errors appearing sometimes in editor listen server when croc tries to destroy a building block (server trace hitting client entity instead of server) Fix memory leak in RaycastEntity, rename it and change signature to be consistent with other GamePhysics Traces Create new TraceRealm method that doesn't only work on entities
1 Year Ago
- Fix asserts firing in listen server mode - Increase croc range when attacking players standing on rocks etc
1 Year Ago
Fix rust editor not updating the loadout when switching to another loadout category tab
1 Year Ago
Update rust editor loadout to be more representative
1 Year Ago
Fix log spam when croc charge fails