branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

11 Months Ago
Merge from blowpupe
11 Months Ago
Culling volumes for lights. Lighting LOD & bleed optimization.
11 Months Ago
Looping iteration.
11 Months Ago
Godrays from the top of the ziggurat. Flare texture tweaks. Lighting update.
11 Months Ago
added pipe mesh to the ziggurat
11 Months Ago
Updated Cooked Snake Material Updated Game Manifest Added back Raw Snake Meat Textures
11 Months Ago
Updated LOD distance
11 Months Ago
Prevent tigers from fighting panthers all the time
11 Months Ago
Zigg tank large -Collision update -LODs -Repack UVs -Feedback pass
11 Months Ago
Experiment with different spawning rules for tiger and panther, trying to avoid them spawning too close to each other
11 Months Ago
Removed Old Snake Raw Textures
11 Months Ago
Added in Snake Raw Meat and Cooked Meat Materials and Models Setup Snake Cooked Meat Materials and World Model
11 Months Ago
Prepped prefab for cull volumes.
11 Months Ago
added the new terminals and electric boxes to the scene
11 Months Ago
Zigg tank update
11 Months Ago
edited tiger run animation
11 Months Ago
Added night eye FX to crocs, wolves (disabled until code) Moved tiger protection file to the right folder. Adjusted night eye color on the different species to be a little different.
11 Months Ago
Moved bear protection file to the right folder too.
11 Months Ago
Moved the croc protection file to the correct folder.
11 Months Ago
Merge from blowpipe
11 Months Ago
Update tiger speed values for new anims to prevent sliding
11 Months Ago
Zigg Tank UV fix Collision
11 Months Ago
Merge from blowpipe
11 Months Ago
zigg scene ivy set dressing pass - feel free to iterate on
11 Months Ago
Texture resolution change
11 Months Ago
jungle zigg, tank large update. -Materials -Textures
11 Months Ago
Visual bug fixes to Big Zigg
11 Months Ago
merge from LODs refresh - this should not require scene to prefab as it is mostly texture rebakes and re-targeting in materials - limited prefab changes
11 Months Ago
merge from LOD Baking tool
11 Months Ago
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11 Months Ago
Feedback changes to piper nigrum kit
11 Months Ago
jungle number decals
11 Months Ago
Instead of relying on path failed event, rely on states failing
11 Months Ago
Fix tiger not moving when spawning in water bodies (even though they shouldn't naturally)
11 Months Ago
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11 Months Ago
Added thinner diamater radial piper nigrum kit pieces
11 Months Ago
jungle gantry fixes
11 Months Ago
Speed croc a bit when it's on its way to destroy a twig foundation or attack a player that's barely out of navmesh
11 Months Ago
Fix croc attack damaging even when not connecting when player is unreachable
11 Months Ago
Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
11 Months Ago
boomerang -> jungle_update
11 Months Ago
Put some missing vine kits in scene
11 Months Ago
Continuing work on piper nigrum vines
11 Months Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
11 Months Ago
Lighting progress
11 Months Ago
Merge from snakes
11 Months Ago
Fix compile error
11 Months Ago
Improve croc foundation attack
11 Months Ago
Fix croc being unresponsive to player provocation when diving
11 Months Ago
Make it easier to tweak npc prevent building volume across multiple NPCs, bump from 4 to 6m radius