branchrust_reboot/main/naval_update/floating_citiescancel

697 Commits over 245 Days - 0.12cph!

6 Months Ago
First pass medical bay container shell plus materials
6 Months Ago
Renamed all of the floating city container materials to be more standardised
6 Months Ago
Merge from naval_update
6 Months Ago
Turned shadow casting off floating walkway kits to improve perf
6 Months Ago
Fixed clipping issue with life ring
6 Months Ago
More dock lighting
6 Months Ago
Tweaked dock lighting
6 Months Ago
Disabled placeholder surface dirt in barges
6 Months Ago
Removed third blend layer from floating walkway materials
6 Months Ago
Some additional unique walkway pieces to improve traversal Casino progress
6 Months Ago
security tower mesh split and volume fixes
6 Months Ago
Replaced proxy dock street lighting with dock lights.
6 Months Ago
Scene cleanup / medical barge prefab
6 Months Ago
Floating city / LOD progress for some imrpovised walkway meshes / bridge variant for medical barge / medical tent decal
6 Months Ago
Cleaned up floating cities scene. Fixed some out of place assets in hierarchy. Deleted obsolete WIP prefabs. Re-prefabbed up medical bay for container work.
6 Months Ago
Fixed collision on 3m plastic floating walkway. Tidied up floating walkways level prefab.
6 Months Ago
proxy street lights added to docks, static buoys
6 Months Ago
floating walkways set dressing WIP
6 Months Ago
Medical bay progress Tent tarp fixes Additional 3.5m tall tarp
6 Months Ago
Enabled GPU instancing on a bunch of materials
6 Months Ago
More set dressing floating walkways and docks WIP
6 Months Ago
Floating city scene cleanup Medical bay progress
6 Months Ago
Floating walkways set dressing WIP
6 Months Ago
Improvised walkway roof corner pieces for medical bay tent Set shadowcasting on tarps to 2 sided
6 Months Ago
Prefabbed up medical bay barge for better scene organisation, cleaned up scene hierarchy
6 Months Ago
Re-prefabbed floating walkways for set dressing pass
6 Months Ago
Lowered SSS further on blue tarps Medical bay dressing progress
6 Months Ago
Added collision to farm barge container shells. Replaced beach parasols with static versions.
6 Months Ago
More farm barge set dressing
6 Months Ago
Disabled deep sea island spawning on that branch, its causing errors when entering play mode from other scenes than Craggy
6 Months Ago
Set dressing on farm barge WIP. Static version of lantern prefab.
6 Months Ago
Merge from parent
6 Months Ago
Added LODs and COL for farm barge kiosk
6 Months Ago
Floating city medical bay progress Merged rope bridge Lowered SSS on tarps
6 Months Ago
Floating city / casino progress and medical bay dressing progress
6 Months Ago
Static beach parasol prefabs
6 Months Ago
Improvised walkways / merged all floor meshes and setup temporary colliders
6 Months Ago
Added farm sign to farm kiosk
6 Months Ago
Merged from parent
6 Months Ago
security tower update
6 Months Ago
security tower update
6 Months Ago
security barge
6 Months Ago
Improvised walkways more meshes
6 Months Ago
Added custom wooden door for farm barge kiosk (mesh still WIP and not merged)
6 Months Ago
prison update, prison barge made into prefab
7 Months Ago
prison update
7 Months Ago
More set dressing of farm barge
7 Months Ago
Improvised walkways progress
7 Months Ago
WIP on farm barge
7 Months Ago
Improvised walkways progress