branchrust_reboot/main/naval_update/floating_citiescancel

696 Commits over 214 Days - 0.14cph!

4 Months Ago
Renamed all of the floating city container materials to be more standardised
4 Months Ago
Merge from naval_update
4 Months Ago
Turned shadow casting off floating walkway kits to improve perf
4 Months Ago
Fixed clipping issue with life ring
4 Months Ago
More dock lighting
4 Months Ago
Tweaked dock lighting
4 Months Ago
Disabled placeholder surface dirt in barges
4 Months Ago
Removed third blend layer from floating walkway materials
4 Months Ago
Some additional unique walkway pieces to improve traversal Casino progress
4 Months Ago
security tower mesh split and volume fixes
4 Months Ago
Replaced proxy dock street lighting with dock lights.
4 Months Ago
Scene cleanup / medical barge prefab
4 Months Ago
Floating city / LOD progress for some imrpovised walkway meshes / bridge variant for medical barge / medical tent decal
4 Months Ago
Cleaned up floating cities scene. Fixed some out of place assets in hierarchy. Deleted obsolete WIP prefabs. Re-prefabbed up medical bay for container work.
4 Months Ago
Fixed collision on 3m plastic floating walkway. Tidied up floating walkways level prefab.
4 Months Ago
proxy street lights added to docks, static buoys
4 Months Ago
floating walkways set dressing WIP
4 Months Ago
Medical bay progress Tent tarp fixes Additional 3.5m tall tarp
4 Months Ago
Enabled GPU instancing on a bunch of materials
4 Months Ago
More set dressing floating walkways and docks WIP
4 Months Ago
Floating city scene cleanup Medical bay progress
4 Months Ago
Floating walkways set dressing WIP
4 Months Ago
Improvised walkway roof corner pieces for medical bay tent Set shadowcasting on tarps to 2 sided
4 Months Ago
Prefabbed up medical bay barge for better scene organisation, cleaned up scene hierarchy
4 Months Ago
Re-prefabbed floating walkways for set dressing pass
4 Months Ago
Lowered SSS further on blue tarps Medical bay dressing progress
4 Months Ago
Added collision to farm barge container shells. Replaced beach parasols with static versions.
4 Months Ago
More farm barge set dressing
4 Months Ago
Disabled deep sea island spawning on that branch, its causing errors when entering play mode from other scenes than Craggy
4 Months Ago
Set dressing on farm barge WIP. Static version of lantern prefab.
4 Months Ago
Merge from parent
4 Months Ago
Added LODs and COL for farm barge kiosk
4 Months Ago
Floating city medical bay progress Merged rope bridge Lowered SSS on tarps
4 Months Ago
Floating city / casino progress and medical bay dressing progress
4 Months Ago
Static beach parasol prefabs
4 Months Ago
Improvised walkways / merged all floor meshes and setup temporary colliders
5 Months Ago
Added farm sign to farm kiosk
5 Months Ago
Merged from parent
5 Months Ago
security tower update
5 Months Ago
security tower update
5 Months Ago
security barge
5 Months Ago
Improvised walkways more meshes
5 Months Ago
Added custom wooden door for farm barge kiosk (mesh still WIP and not merged)
5 Months Ago
prison update, prison barge made into prefab
5 Months Ago
prison update
5 Months Ago
More set dressing of farm barge
5 Months Ago
Improvised walkways progress
5 Months Ago
WIP on farm barge
5 Months Ago
Improvised walkways progress
5 Months Ago
prison update