branchrust_reboot/main/naval_update/floating_citiescancel

697 Commits over 245 Days - 0.12cph!

10 Months Ago
First pass medical bay container shell plus materials
10 Months Ago
Renamed all of the floating city container materials to be more standardised
10 Months Ago
Merge from naval_update
10 Months Ago
Turned shadow casting off floating walkway kits to improve perf
10 Months Ago
Fixed clipping issue with life ring
10 Months Ago
More dock lighting
10 Months Ago
Tweaked dock lighting
10 Months Ago
Disabled placeholder surface dirt in barges
10 Months Ago
Removed third blend layer from floating walkway materials
10 Months Ago
Some additional unique walkway pieces to improve traversal Casino progress
10 Months Ago
security tower mesh split and volume fixes
10 Months Ago
Replaced proxy dock street lighting with dock lights.
10 Months Ago
Scene cleanup / medical barge prefab
10 Months Ago
Floating city / LOD progress for some imrpovised walkway meshes / bridge variant for medical barge / medical tent decal
10 Months Ago
Cleaned up floating cities scene. Fixed some out of place assets in hierarchy. Deleted obsolete WIP prefabs. Re-prefabbed up medical bay for container work.
10 Months Ago
Fixed collision on 3m plastic floating walkway. Tidied up floating walkways level prefab.
10 Months Ago
proxy street lights added to docks, static buoys
10 Months Ago
floating walkways set dressing WIP
10 Months Ago
Medical bay progress Tent tarp fixes Additional 3.5m tall tarp
10 Months Ago
Enabled GPU instancing on a bunch of materials
10 Months Ago
More set dressing floating walkways and docks WIP
10 Months Ago
Floating city scene cleanup Medical bay progress
10 Months Ago
Floating walkways set dressing WIP
10 Months Ago
Improvised walkway roof corner pieces for medical bay tent Set shadowcasting on tarps to 2 sided
10 Months Ago
Prefabbed up medical bay barge for better scene organisation, cleaned up scene hierarchy
10 Months Ago
Re-prefabbed floating walkways for set dressing pass
10 Months Ago
Lowered SSS further on blue tarps Medical bay dressing progress
10 Months Ago
Added collision to farm barge container shells. Replaced beach parasols with static versions.
10 Months Ago
More farm barge set dressing
10 Months Ago
Disabled deep sea island spawning on that branch, its causing errors when entering play mode from other scenes than Craggy
10 Months Ago
Set dressing on farm barge WIP. Static version of lantern prefab.
10 Months Ago
Merge from parent
10 Months Ago
Added LODs and COL for farm barge kiosk
10 Months Ago
Floating city medical bay progress Merged rope bridge Lowered SSS on tarps
10 Months Ago
Floating city / casino progress and medical bay dressing progress
10 Months Ago
Static beach parasol prefabs
10 Months Ago
Improvised walkways / merged all floor meshes and setup temporary colliders
10 Months Ago
Added farm sign to farm kiosk
10 Months Ago
Merged from parent
10 Months Ago
security tower update
10 Months Ago
security tower update
10 Months Ago
security barge
11 Months Ago
Improvised walkways more meshes
11 Months Ago
Added custom wooden door for farm barge kiosk (mesh still WIP and not merged)
11 Months Ago
prison update, prison barge made into prefab
11 Months Ago
prison update
11 Months Ago
More set dressing of farm barge
11 Months Ago
Improvised walkways progress
11 Months Ago
WIP on farm barge
11 Months Ago
Improvised walkways progress