branchrust_reboot/main/naval_update/floating_citiescancel

697 Commits over 245 Days - 0.12cph!

1 Year Ago
First pass medical bay container shell plus materials
1 Year Ago
Renamed all of the floating city container materials to be more standardised
1 Year Ago
Merge from naval_update
1 Year Ago
Turned shadow casting off floating walkway kits to improve perf
1 Year Ago
Fixed clipping issue with life ring
1 Year Ago
More dock lighting
1 Year Ago
Tweaked dock lighting
1 Year Ago
Disabled placeholder surface dirt in barges
1 Year Ago
Removed third blend layer from floating walkway materials
1 Year Ago
Some additional unique walkway pieces to improve traversal Casino progress
1 Year Ago
security tower mesh split and volume fixes
1 Year Ago
Replaced proxy dock street lighting with dock lights.
1 Year Ago
Scene cleanup / medical barge prefab
1 Year Ago
Floating city / LOD progress for some imrpovised walkway meshes / bridge variant for medical barge / medical tent decal
1 Year Ago
Cleaned up floating cities scene. Fixed some out of place assets in hierarchy. Deleted obsolete WIP prefabs. Re-prefabbed up medical bay for container work.
1 Year Ago
Fixed collision on 3m plastic floating walkway. Tidied up floating walkways level prefab.
1 Year Ago
proxy street lights added to docks, static buoys
1 Year Ago
floating walkways set dressing WIP
1 Year Ago
Medical bay progress Tent tarp fixes Additional 3.5m tall tarp
1 Year Ago
Enabled GPU instancing on a bunch of materials
1 Year Ago
More set dressing floating walkways and docks WIP
1 Year Ago
Floating city scene cleanup Medical bay progress
1 Year Ago
Floating walkways set dressing WIP
1 Year Ago
Improvised walkway roof corner pieces for medical bay tent Set shadowcasting on tarps to 2 sided
1 Year Ago
Prefabbed up medical bay barge for better scene organisation, cleaned up scene hierarchy
1 Year Ago
Re-prefabbed floating walkways for set dressing pass
1 Year Ago
Lowered SSS further on blue tarps Medical bay dressing progress
1 Year Ago
Added collision to farm barge container shells. Replaced beach parasols with static versions.
1 Year Ago
More farm barge set dressing
1 Year Ago
Disabled deep sea island spawning on that branch, its causing errors when entering play mode from other scenes than Craggy
1 Year Ago
Set dressing on farm barge WIP. Static version of lantern prefab.
1 Year Ago
Merge from parent
1 Year Ago
Added LODs and COL for farm barge kiosk
1 Year Ago
Floating city medical bay progress Merged rope bridge Lowered SSS on tarps
1 Year Ago
Floating city / casino progress and medical bay dressing progress
1 Year Ago
Static beach parasol prefabs
1 Year Ago
Improvised walkways / merged all floor meshes and setup temporary colliders
1 Year Ago
Added farm sign to farm kiosk
1 Year Ago
Merged from parent
1 Year Ago
security tower update
1 Year Ago
security tower update
1 Year Ago
security barge
1 Year Ago
Improvised walkways more meshes
1 Year Ago
Added custom wooden door for farm barge kiosk (mesh still WIP and not merged)
1 Year Ago
prison update, prison barge made into prefab
1 Year Ago
prison update
1 Year Ago
More set dressing of farm barge
1 Year Ago
Improvised walkways progress
1 Year Ago
WIP on farm barge
1 Year Ago
Improvised walkways progress