branchrust_reboot/main/naval_update/floating_citiescancel
                         
                     
             
         
     
    
        
656 Commits over 184 Days - 0.15cph!
    
    
    
        
        
            
            
            
                
                Set dressing supplies barge VERY WIP
 
                
                
                
                
                
             
         
        
            
            
            
                
                Moved casino barge to make gaps between barges larger 
Modified casino layout / removed shipping containers 
Some modelling progresss on the casino mesh 
Moved supplies barge and connecting docks and fixed all bridge connections
 
                
                
                
                
                
             
         
        
            
            
            
                
                deleting annoying name conflicts
 
                
                
                
                
                
             
         
        
            
            
            
                
                First pass WIP supplies shop structure
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prefabbed supplies barge for working on
 
                
                
                
                
                
             
         
        
            
            
            
                
                Food market barge - Replaced various placeholder world models with new static versions. Reduced AO on food market boxes. Removed bridge blockers from bar area.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Medical bay container collision
 
                
                
                
                
                
             
         
        
            
            
            
                
                medical bay container LODs
 
                
                
                
                
                
             
         
        
            
            
            
                
                First pass medical bay container shell plus materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Renamed all of the floating city container materials to be more standardised
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Turned shadow casting off floating walkway kits to improve perf
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed clipping issue with life ring
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Disabled placeholder surface dirt in barges
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed third blend layer from floating walkway materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Some additional unique walkway pieces to improve traversal
Casino progress
 
                
                
                
                
                
             
         
        
            
            
            
                
                security tower mesh split and volume fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Replaced proxy dock street lighting with dock lights.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Scene cleanup / medical barge prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Floating city / LOD progress for some imrpovised walkway meshes / bridge variant for medical barge / medical tent decal
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cleaned up floating cities scene. Fixed some out of place assets in hierarchy. Deleted obsolete WIP prefabs. Re-prefabbed up medical bay for container work.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed collision on 3m plastic floating walkway. Tidied up floating walkways level prefab.
 
                
                
                
                
                
             
         
        
            
            
            
                
                proxy street lights added to docks, static buoys
 
                
                
                
                
                
             
         
        
            
            
            
                
                floating walkways set dressing WIP
 
                
                
                
                
                
             
         
        
            
            
            
                
                Medical bay progress 
Tent tarp fixes
Additional 3.5m tall tarp
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enabled GPU instancing on a bunch of materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                More set dressing floating walkways and docks WIP
 
                
                
                
                
                
             
         
        
            
            
            
                
                Floating city scene cleanup 
Medical bay progress
 
                
                
                
                
                
             
         
        
            
            
            
                
                Floating walkways set dressing WIP
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improvised walkway roof corner pieces for medical bay tent 
Set shadowcasting on tarps to 2 sided
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prefabbed up medical bay barge for better scene organisation, cleaned up scene hierarchy
 
                
                
                
                
                
             
         
        
            
            
            
                
                Re-prefabbed floating walkways for set dressing pass
 
                
                
                
                
                
             
         
        
            
            
            
                
                Lowered SSS further on blue tarps 
Medical bay dressing progress
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added collision to farm barge container shells. Replaced beach parasols with static versions.
 
                
                
                
                
                
             
         
        
            
            
            
                
                More farm barge set dressing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disabled deep sea island spawning on that branch, its causing errors when entering play mode from other scenes than Craggy
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set dressing on farm barge WIP. Static version of lantern prefab.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added LODs and COL for farm barge kiosk
 
                
                
                
                
                
             
         
        
            
            
            
                
                Floating city medical bay progress
Merged rope bridge 
Lowered SSS on tarps
 
                
                
                
                
                
             
         
        
            
            
            
                
                Floating city / casino progress and medical bay dressing progress
 
                
                
                
                
                
             
         
        
            
            
            
                
                Static beach parasol prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improvised walkways / merged all floor meshes and setup temporary colliders
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added farm sign to farm kiosk