branchrust_reboot/main/naval_update/floating_citiescancel

697 Commits over 245 Days - 0.12cph!

11 Months Ago
prison update
11 Months Ago
More farm set dressing WIP
11 Months Ago
Blockout farm entrance kiosk WIP
11 Months Ago
Farm dressing exploration WIP
11 Months Ago
Added container shells for farm area + LODs
11 Months Ago
prison update
11 Months Ago
security prison progress
11 Months Ago
updated the security spotlights lods
11 Months Ago
Added first pass of farm barge container shell no.1
11 Months Ago
Prefabbed up farm barge area of level
11 Months Ago
Set dressing to bar area of food market
11 Months Ago
Improvised walkways progress
11 Months Ago
Merge from parent
11 Months Ago
Reduced AO intensity on market container mat
11 Months Ago
Changed FOOD mesh decal to deferred decal. Added hanging fish asset + LODs, COL. Changed food market gate to static prefab.
11 Months Ago
Security speakers and spotlights
11 Months Ago
LODs and collision for food market display
11 Months Ago
Replaced blockout food display counter
11 Months Ago
Added remaining COL mesh to food market barge shell
11 Months Ago
Removed obsolete food market test files, added bottom layer collision mesh
11 Months Ago
Fixed rotation error on food market shell, added LOD3 textures
11 Months Ago
Merging food market barge shell meshes plus LODs
11 Months Ago
oil rig foot lod setup, barge lod setup, tarp lod setup and collision.
11 Months Ago
oil rig foot lods
11 Months Ago
Security tower material fixes
11 Months Ago
Cleanup
11 Months Ago
Improvised walkway clean up
11 Months Ago
Merge from naval_update
11 Months Ago
tarp bug fixes
11 Months Ago
Walkway progress
11 Months Ago
floating city tarp fixes and lods
11 Months Ago
Changed shipping containers in food market area to green. Changed blend layers.
11 Months Ago
floating city scene update
11 Months Ago
Swapped placeholder doors for static ones in food market barge
11 Months Ago
Added test assets for bottom layer of food market structure. Continued set dressing.
11 Months Ago
floting city tarp kit
11 Months Ago
tarp trim texture update
11 Months Ago
tarps for floating city
11 Months Ago
Walkway progress / scaffolding stairs
11 Months Ago
Merge from medical bay props
11 Months Ago
Improvised walkway progress
11 Months Ago
More set dressing (WIP) of food market. Reduced AO intensity on banana bunches.
11 Months Ago
Initial experimental set dressing of food market
12 Months Ago
Vizdev test FBXs for floating food market
12 Months Ago
Adjuested LOD distances on floating walkways
12 Months Ago
Reducing tricount of some floating walkway LOD0s
12 Months Ago
improvised walkway progress prefabed food market barge area
12 Months Ago
Fixing up floating walkway transforms in level
12 Months Ago
Added LOD3 textures for floating walkways
12 Months Ago
Removed autogenerated collision from floating walkway kits. Added in custom COL mesh setups.