branchrust_reboot/main/naval_update/floating_citiescancel

697 Commits over 245 Days - 0.12cph!

7 Months Ago
prison update
7 Months Ago
More farm set dressing WIP
7 Months Ago
Blockout farm entrance kiosk WIP
7 Months Ago
Farm dressing exploration WIP
7 Months Ago
Added container shells for farm area + LODs
7 Months Ago
prison update
7 Months Ago
security prison progress
7 Months Ago
updated the security spotlights lods
7 Months Ago
Added first pass of farm barge container shell no.1
7 Months Ago
Prefabbed up farm barge area of level
7 Months Ago
Set dressing to bar area of food market
7 Months Ago
Improvised walkways progress
7 Months Ago
Merge from parent
7 Months Ago
Reduced AO intensity on market container mat
7 Months Ago
Changed FOOD mesh decal to deferred decal. Added hanging fish asset + LODs, COL. Changed food market gate to static prefab.
7 Months Ago
Security speakers and spotlights
7 Months Ago
LODs and collision for food market display
7 Months Ago
Replaced blockout food display counter
7 Months Ago
Added remaining COL mesh to food market barge shell
7 Months Ago
Removed obsolete food market test files, added bottom layer collision mesh
7 Months Ago
Fixed rotation error on food market shell, added LOD3 textures
7 Months Ago
Merging food market barge shell meshes plus LODs
7 Months Ago
oil rig foot lod setup, barge lod setup, tarp lod setup and collision.
7 Months Ago
oil rig foot lods
7 Months Ago
Security tower material fixes
7 Months Ago
Cleanup
7 Months Ago
Improvised walkway clean up
7 Months Ago
Merge from naval_update
7 Months Ago
tarp bug fixes
7 Months Ago
Walkway progress
7 Months Ago
floating city tarp fixes and lods
7 Months Ago
Changed shipping containers in food market area to green. Changed blend layers.
7 Months Ago
floating city scene update
7 Months Ago
Swapped placeholder doors for static ones in food market barge
7 Months Ago
Added test assets for bottom layer of food market structure. Continued set dressing.
7 Months Ago
floting city tarp kit
7 Months Ago
tarp trim texture update
7 Months Ago
tarps for floating city
7 Months Ago
Walkway progress / scaffolding stairs
7 Months Ago
Merge from medical bay props
7 Months Ago
Improvised walkway progress
7 Months Ago
More set dressing (WIP) of food market. Reduced AO intensity on banana bunches.
7 Months Ago
Initial experimental set dressing of food market
7 Months Ago
Vizdev test FBXs for floating food market
7 Months Ago
Adjuested LOD distances on floating walkways
7 Months Ago
Reducing tricount of some floating walkway LOD0s
7 Months Ago
improvised walkway progress prefabed food market barge area
7 Months Ago
Fixing up floating walkway transforms in level
7 Months Ago
Added LOD3 textures for floating walkways
7 Months Ago
Removed autogenerated collision from floating walkway kits. Added in custom COL mesh setups.