branchrust_reboot/main/naval_update/floating_citiescancel

697 Commits over 245 Days - 0.12cph!

9 Months Ago
prison update
9 Months Ago
More farm set dressing WIP
9 Months Ago
Blockout farm entrance kiosk WIP
9 Months Ago
Farm dressing exploration WIP
9 Months Ago
Added container shells for farm area + LODs
9 Months Ago
prison update
9 Months Ago
security prison progress
9 Months Ago
updated the security spotlights lods
9 Months Ago
Added first pass of farm barge container shell no.1
9 Months Ago
Prefabbed up farm barge area of level
9 Months Ago
Set dressing to bar area of food market
9 Months Ago
Improvised walkways progress
9 Months Ago
Merge from parent
9 Months Ago
Reduced AO intensity on market container mat
9 Months Ago
Changed FOOD mesh decal to deferred decal. Added hanging fish asset + LODs, COL. Changed food market gate to static prefab.
9 Months Ago
Security speakers and spotlights
9 Months Ago
LODs and collision for food market display
9 Months Ago
Replaced blockout food display counter
9 Months Ago
Added remaining COL mesh to food market barge shell
9 Months Ago
Removed obsolete food market test files, added bottom layer collision mesh
9 Months Ago
Fixed rotation error on food market shell, added LOD3 textures
9 Months Ago
Merging food market barge shell meshes plus LODs
9 Months Ago
oil rig foot lod setup, barge lod setup, tarp lod setup and collision.
9 Months Ago
oil rig foot lods
9 Months Ago
Security tower material fixes
9 Months Ago
Cleanup
9 Months Ago
Improvised walkway clean up
9 Months Ago
Merge from naval_update
9 Months Ago
tarp bug fixes
9 Months Ago
Walkway progress
9 Months Ago
floating city tarp fixes and lods
9 Months Ago
Changed shipping containers in food market area to green. Changed blend layers.
9 Months Ago
floating city scene update
9 Months Ago
Swapped placeholder doors for static ones in food market barge
9 Months Ago
Added test assets for bottom layer of food market structure. Continued set dressing.
9 Months Ago
floting city tarp kit
9 Months Ago
tarp trim texture update
9 Months Ago
tarps for floating city
9 Months Ago
Walkway progress / scaffolding stairs
9 Months Ago
Merge from medical bay props
9 Months Ago
Improvised walkway progress
9 Months Ago
More set dressing (WIP) of food market. Reduced AO intensity on banana bunches.
9 Months Ago
Initial experimental set dressing of food market
9 Months Ago
Vizdev test FBXs for floating food market
10 Months Ago
Adjuested LOD distances on floating walkways
10 Months Ago
Reducing tricount of some floating walkway LOD0s
10 Months Ago
improvised walkway progress prefabed food market barge area
10 Months Ago
Fixing up floating walkway transforms in level
10 Months Ago
Added LOD3 textures for floating walkways
10 Months Ago
Removed autogenerated collision from floating walkway kits. Added in custom COL mesh setups.