branchrust_reboot/main/naval_update/floating_citiescancel

646 Commits over 153 Days - 0.18cph!

5 Months Ago
oil rig legs update
5 Months Ago
Updated Banana Bunch Albedo Texture Map
5 Months Ago
Floating cities progress / security tower b
5 Months Ago
Updated Banana Bunch AO and Albedo Texture Map
5 Months Ago
naval update > floating cities
5 Months Ago
removed old bullet_container folder and contents as it's no longer needed
5 Months Ago
Security Spotlight Prefab update
5 Months Ago
Prefab update speakers
5 Months Ago
Speaker blockouts update
5 Months Ago
hanging fish LODs complete for 3 variants. prefabs updated
5 Months Ago
spotlight_cleanup
5 Months Ago
Security Spotlight blockout update
5 Months Ago
Merge from naval update
5 Months Ago
Committing changes to update branch
5 Months Ago
merge from main
5 Months Ago
Floating cities greybox progress Security tower greybox
5 Months Ago
hanging fish baked down salmon, trout and catfish reused pre-existing rope material setup up 3 prefabs with collision no lods yet.
5 Months Ago
updated collision and prefabs of arrowbucket c and small bullet container b
5 Months Ago
small bullet container B variant
5 Months Ago
updated orientations of matresses added collision for each.
5 Months Ago
lods for old single mattresses 1/2/3 updated prefabs (need to add collision) updated materials.
5 Months Ago
Added Banana Bunch Prop Setup Banana Bunch Prop Prefab, LODS and Colliders Imported Banana Bunch Materials and Models
5 Months Ago
merge from naval update
5 Months Ago
old single mattres, 3 mesh variants. normal, bent 1 + 2 (to be placed against walls) 3 texture variants no lods yet
5 Months Ago
added renderbatch to all the bloody rags
5 Months Ago
Removing obsolete materials, fixing repetition on plastic float cubes, enabling GPU instancing on materials
5 Months Ago
Float cubes textures
5 Months Ago
udpated potato crate to use relief mapping
5 Months Ago
ammo and food updates
5 Months Ago
Merge from naval update
5 Months Ago
Submitting work to update branch
5 Months Ago
Continuing on blocking in materials on floating walkways
5 Months Ago
Merge from naval update
5 Months Ago
Walkway / greybox progress
5 Months Ago
dirty/bloody rags
5 Months Ago
floating cities walkway and greybox progress
5 Months Ago
Continuing on with floating walkways
5 Months Ago
speaker blockout prefabs
5 Months Ago
Speaker blockout. Spotlight adjust.
5 Months Ago
Checking in floating walkway progress to switch branch
5 Months Ago
Merge from naval update
5 Months Ago
Deleted obsolete metas. Submitting continued work to floating walkways.
5 Months Ago
Floating city greybox progress
5 Months Ago
updated small bullet container now has lods - uses MeshLod Reduced texture sizes
5 Months Ago
Continung placing floating walkways into level
5 Months Ago
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
5 Months Ago
Floating city greybox update
5 Months Ago
missed some files
5 Months Ago
spotlights blockout and prefabs
5 Months Ago
iv stand meta files and texture tweaks