branchrust_reboot/main/naval_update/floating_citiescancel

697 Commits over 245 Days - 0.12cph!

10 Months Ago
Added last remaining COL meshes for floating walkway
10 Months Ago
improvised walkways progress
10 Months Ago
Adding COL meshes for floating walkways
10 Months Ago
Adding COL meshes for floating walkways
10 Months Ago
Merge from naval update
10 Months Ago
oil rig foot collision, lods
10 Months Ago
floating city barge lods, collision
10 Months Ago
Added LODs for all floating walkway kit (LOD3 material WIP). Started chunking up sections for floating animation.
10 Months Ago
Added Medical Trolley Prop Prefab, Textures and Models Setup Medical Trolley Prop Materials, LODS and Colliders
10 Months Ago
Apply delta time
10 Months Ago
Expose a MovementMultiplier slider to SimpleFloatingEntity
10 Months Ago
Removing moss from floating walkway mats
10 Months Ago
Removing floating script from individual floating walkway pieces, dividing level into chunks instead. (WIP)
10 Months Ago
Addd UV2s to floating walkway kit for sea moss blends
10 Months Ago
merge from naval update
10 Months Ago
Sea moss tests
10 Months Ago
Finishing up blend layers on floating walkways
10 Months Ago
Continuing working on blends for floating walkways
10 Months Ago
Remove temp testing walkways
10 Months Ago
Re pivoted all of the floating walkway prefabs and adjusted the buoyancy points for better movement
10 Months Ago
Possibly fixed simple floating platforms flipping
10 Months Ago
Fixed SimpleFloatingEntity running logic if no players are nearby
10 Months Ago
Copy the terrain water system over to the floating city system so that water level queries work as expected (copied from craggy) Added a new ForceSpawnPoint component, if this is present in a scene the player will always spawn there (editor only)
10 Months Ago
Merge from parent
10 Months Ago
Blend layers on floating walkway kit WIP. Float script on kit as well but some issues present with transforms (WIP too)
10 Months Ago
merge from main
10 Months Ago
Reduced material IDs in remaining floating walkway pieces
10 Months Ago
Floating cities greybox cleanup
10 Months Ago
Reducing material IDs in floating walkway kit. Added ubiquitous moss via blends.
10 Months Ago
floating city barge
10 Months Ago
merge from main
10 Months Ago
Floating cities greybox progress
10 Months Ago
Add some Y offsets to the buoyancy points on the walkway prefab
10 Months Ago
Build manifest
10 Months Ago
Merge from naval_update
10 Months Ago
Testing floating entity script
10 Months Ago
More work on railings and stairs for floating walkways
10 Months Ago
Updated art on floating walkway railings
10 Months Ago
Merge from naval update
11 Months Ago
Missed Files
11 Months Ago
Updated Folding Wicker Bed Blanket Textures Removed Fourth Blanket Varaiation Textures and Materials
11 Months Ago
Updated Folding Wicker Bed Prop Model, LODS, Textures and Materials Reimported FBX's and Textures
11 Months Ago
Floating cities progress / visual test for the security tower area
11 Months Ago
oil rig legs fixes
11 Months Ago
First pass floating walkway stairs. Continued work on second pass floating walkway kit.
11 Months Ago
Added Folding Wicker Bed Prop Setup all Folding Wicker Bed Prefab and Material Varients Imported Folding Wicker Bed Textures, Masks, LODS
11 Months Ago
More work on floating walkways (WIP)
11 Months Ago
Continuing floating walkway progress, deleted obsolete autogen material
11 Months Ago
Second pass on floating walkways, with proper textures (WIP)
11 Months Ago
Merge from parent