branchrust_reboot/main/naval_update/floating_citiescancel

697 Commits over 245 Days - 0.12cph!

1 Year Ago
Updated Banana Bunch Albedo Texture Map Updated Banana Bunch Model to incorparate feedback
1 Year Ago
oil rig legs update
1 Year Ago
Updated Banana Bunch Albedo Texture Map
1 Year Ago
Floating cities progress / security tower b
1 Year Ago
Updated Banana Bunch AO and Albedo Texture Map
1 Year Ago
naval update > floating cities
1 Year Ago
removed old bullet_container folder and contents as it's no longer needed
1 Year Ago
Security Spotlight Prefab update
1 Year Ago
Prefab update speakers
1 Year Ago
Speaker blockouts update
1 Year Ago
hanging fish LODs complete for 3 variants. prefabs updated
1 Year Ago
spotlight_cleanup
1 Year Ago
Security Spotlight blockout update
1 Year Ago
Merge from naval update
1 Year Ago
Committing changes to update branch
1 Year Ago
merge from main
1 Year Ago
Floating cities greybox progress Security tower greybox
1 Year Ago
hanging fish baked down salmon, trout and catfish reused pre-existing rope material setup up 3 prefabs with collision no lods yet.
1 Year Ago
updated collision and prefabs of arrowbucket c and small bullet container b
1 Year Ago
small bullet container B variant
1 Year Ago
updated orientations of matresses added collision for each.
1 Year Ago
lods for old single mattresses 1/2/3 updated prefabs (need to add collision) updated materials.
1 Year Ago
Added Banana Bunch Prop Setup Banana Bunch Prop Prefab, LODS and Colliders Imported Banana Bunch Materials and Models
1 Year Ago
merge from naval update
1 Year Ago
old single mattres, 3 mesh variants. normal, bent 1 + 2 (to be placed against walls) 3 texture variants no lods yet
1 Year Ago
added renderbatch to all the bloody rags
1 Year Ago
Removing obsolete materials, fixing repetition on plastic float cubes, enabling GPU instancing on materials
1 Year Ago
Float cubes textures
1 Year Ago
udpated potato crate to use relief mapping
1 Year Ago
ammo and food updates
1 Year Ago
Merge from naval update
1 Year Ago
Submitting work to update branch
1 Year Ago
Continuing on blocking in materials on floating walkways
1 Year Ago
Merge from naval update
1 Year Ago
Walkway / greybox progress
1 Year Ago
dirty/bloody rags
1 Year Ago
floating cities walkway and greybox progress
1 Year Ago
Continuing on with floating walkways
1 Year Ago
speaker blockout prefabs
1 Year Ago
Speaker blockout. Spotlight adjust.
1 Year Ago
Checking in floating walkway progress to switch branch
1 Year Ago
Merge from naval update
1 Year Ago
Deleted obsolete metas. Submitting continued work to floating walkways.
1 Year Ago
Floating city greybox progress
1 Year Ago
updated small bullet container now has lods - uses MeshLod Reduced texture sizes
1 Year Ago
Continung placing floating walkways into level
1 Year Ago
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
1 Year Ago
Floating city greybox update
1 Year Ago
missed some files
1 Year Ago
spotlights blockout and prefabs