branchrust_reboot/main/naval_update/floating_citiescancel

697 Commits over 245 Days - 0.12cph!

11 Months Ago
Updated Banana Bunch Albedo Texture Map Updated Banana Bunch Model to incorparate feedback
11 Months Ago
oil rig legs update
11 Months Ago
Updated Banana Bunch Albedo Texture Map
11 Months Ago
Floating cities progress / security tower b
11 Months Ago
Updated Banana Bunch AO and Albedo Texture Map
11 Months Ago
naval update > floating cities
11 Months Ago
removed old bullet_container folder and contents as it's no longer needed
11 Months Ago
Security Spotlight Prefab update
11 Months Ago
Prefab update speakers
11 Months Ago
Speaker blockouts update
11 Months Ago
hanging fish LODs complete for 3 variants. prefabs updated
11 Months Ago
spotlight_cleanup
11 Months Ago
Security Spotlight blockout update
11 Months Ago
Merge from naval update
11 Months Ago
Committing changes to update branch
11 Months Ago
merge from main
11 Months Ago
Floating cities greybox progress Security tower greybox
11 Months Ago
hanging fish baked down salmon, trout and catfish reused pre-existing rope material setup up 3 prefabs with collision no lods yet.
11 Months Ago
updated collision and prefabs of arrowbucket c and small bullet container b
11 Months Ago
small bullet container B variant
11 Months Ago
updated orientations of matresses added collision for each.
11 Months Ago
lods for old single mattresses 1/2/3 updated prefabs (need to add collision) updated materials.
11 Months Ago
Added Banana Bunch Prop Setup Banana Bunch Prop Prefab, LODS and Colliders Imported Banana Bunch Materials and Models
11 Months Ago
merge from naval update
11 Months Ago
old single mattres, 3 mesh variants. normal, bent 1 + 2 (to be placed against walls) 3 texture variants no lods yet
11 Months Ago
added renderbatch to all the bloody rags
11 Months Ago
Removing obsolete materials, fixing repetition on plastic float cubes, enabling GPU instancing on materials
11 Months Ago
Float cubes textures
11 Months Ago
udpated potato crate to use relief mapping
11 Months Ago
ammo and food updates
11 Months Ago
Merge from naval update
11 Months Ago
Submitting work to update branch
11 Months Ago
Continuing on blocking in materials on floating walkways
11 Months Ago
Merge from naval update
11 Months Ago
Walkway / greybox progress
11 Months Ago
dirty/bloody rags
11 Months Ago
floating cities walkway and greybox progress
11 Months Ago
Continuing on with floating walkways
11 Months Ago
speaker blockout prefabs
11 Months Ago
Speaker blockout. Spotlight adjust.
11 Months Ago
Checking in floating walkway progress to switch branch
11 Months Ago
Merge from naval update
11 Months Ago
Deleted obsolete metas. Submitting continued work to floating walkways.
11 Months Ago
Floating city greybox progress
11 Months Ago
updated small bullet container now has lods - uses MeshLod Reduced texture sizes
11 Months Ago
Continung placing floating walkways into level
11 Months Ago
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
11 Months Ago
Floating city greybox update
11 Months Ago
missed some files
11 Months Ago
spotlights blockout and prefabs