branchrust_reboot/main/naval_update/floating_citiescancel

697 Commits over 245 Days - 0.12cph!

9 Months Ago
Updated Banana Bunch Albedo Texture Map Updated Banana Bunch Model to incorparate feedback
9 Months Ago
oil rig legs update
9 Months Ago
Updated Banana Bunch Albedo Texture Map
9 Months Ago
Floating cities progress / security tower b
9 Months Ago
Updated Banana Bunch AO and Albedo Texture Map
9 Months Ago
naval update > floating cities
9 Months Ago
removed old bullet_container folder and contents as it's no longer needed
9 Months Ago
Security Spotlight Prefab update
9 Months Ago
Prefab update speakers
9 Months Ago
Speaker blockouts update
9 Months Ago
hanging fish LODs complete for 3 variants. prefabs updated
9 Months Ago
spotlight_cleanup
9 Months Ago
Security Spotlight blockout update
9 Months Ago
Merge from naval update
9 Months Ago
Committing changes to update branch
9 Months Ago
merge from main
9 Months Ago
Floating cities greybox progress Security tower greybox
9 Months Ago
hanging fish baked down salmon, trout and catfish reused pre-existing rope material setup up 3 prefabs with collision no lods yet.
9 Months Ago
updated collision and prefabs of arrowbucket c and small bullet container b
9 Months Ago
small bullet container B variant
9 Months Ago
updated orientations of matresses added collision for each.
9 Months Ago
lods for old single mattresses 1/2/3 updated prefabs (need to add collision) updated materials.
9 Months Ago
Added Banana Bunch Prop Setup Banana Bunch Prop Prefab, LODS and Colliders Imported Banana Bunch Materials and Models
9 Months Ago
merge from naval update
9 Months Ago
old single mattres, 3 mesh variants. normal, bent 1 + 2 (to be placed against walls) 3 texture variants no lods yet
9 Months Ago
added renderbatch to all the bloody rags
9 Months Ago
Removing obsolete materials, fixing repetition on plastic float cubes, enabling GPU instancing on materials
9 Months Ago
Float cubes textures
9 Months Ago
udpated potato crate to use relief mapping
9 Months Ago
ammo and food updates
9 Months Ago
Merge from naval update
9 Months Ago
Submitting work to update branch
9 Months Ago
Continuing on blocking in materials on floating walkways
9 Months Ago
Merge from naval update
9 Months Ago
Walkway / greybox progress
9 Months Ago
dirty/bloody rags
9 Months Ago
floating cities walkway and greybox progress
9 Months Ago
Continuing on with floating walkways
9 Months Ago
speaker blockout prefabs
9 Months Ago
Speaker blockout. Spotlight adjust.
9 Months Ago
Checking in floating walkway progress to switch branch
9 Months Ago
Merge from naval update
9 Months Ago
Deleted obsolete metas. Submitting continued work to floating walkways.
9 Months Ago
Floating city greybox progress
9 Months Ago
updated small bullet container now has lods - uses MeshLod Reduced texture sizes
9 Months Ago
Continung placing floating walkways into level
9 Months Ago
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
9 Months Ago
Floating city greybox update
9 Months Ago
missed some files
9 Months Ago
spotlights blockout and prefabs