branchrust_reboot/main/primitivecancel

1,144 Commits over 62 Days - 0.77cph!

10 Months Ago
Battering ram door loading
10 Months Ago
Restore propane bomb world model
10 Months Ago
Battering ram door joint can now break When breaking, we spawn a door server gib
10 Months Ago
Siege tower doors now reverse backwards if theres something in the way whilst opening
10 Months Ago
More building volume changes to try and allow door placement
10 Months Ago
More checks to prevent a user from pushing the siege tower from a higher point on the tower
10 Months Ago
Sanitise more flags
10 Months Ago
- Dont use Protected flag - Added up to Reserved19
10 Months Ago
Removed animation rigging package (added when experimenting on horses during hackweek)
10 Months Ago
Fixed siege tower wheels using incorrect material on LOD3
10 Months Ago
Hopefully that prevents all building spots on the tower
10 Months Ago
Avoid Siege Tower flag conflicts
10 Months Ago
Ballista constructable gibs
10 Months Ago
Fixed battering ram and catapult flag collisions
10 Months Ago
Restored catapult propane bomb item Manifest
10 Months Ago
Fixed catapult reloading conflicting with the push interaction (caused by 109676)
10 Months Ago
Shield Texture sizes
10 Months Ago
- Tie prevent building layers on bridges to the bones instead - Allow animation bones to exist on the server
10 Months Ago
- Oversize prevent building triggers - Each Drawbridge handles its own prevent building area
10 Months Ago
- Ensured correct wheel type is used for the right hand side of the tower - Removed unused LOD4
10 Months Ago
-Ballista Texture Resize
10 Months Ago
Fixed decal mats on battering ram hardware, re-added decal component, deleted duplicate generated mat
10 Months Ago
setup detail layer for damage on ram materials
10 Months Ago
- Attempts to fix parenting on drawbridges - Wheel LOD fix
10 Months Ago
- Ballista Gibs and material changes
10 Months Ago
Fixed side areas on constructable tower
10 Months Ago
Setup Siege Tower LODs 0-3
10 Months Ago
Fixed some broken prevent building colliders
10 Months Ago
- Improved the siege tower collisions on stage changes - Removed invisible doorway colliders on constructable stages
10 Months Ago
gibs import settings change
10 Months Ago
-Ballista Gibs
10 Months Ago
Ensured constructable entities update state on the serverside as well as the clientside
10 Months Ago
Textures and materials for build stages.
10 Months Ago
Added collider to the little overhang roof beside the window
10 Months Ago
Flip tower orientation whilst placing so it looks away from you
10 Months Ago
Fixed broken constructable entity reference
10 Months Ago
- Fixed broken guide mesh - Fixed offset guide mesh deploy location
10 Months Ago
Fixed broken colliders and positions on siege tower constructable stages
10 Months Ago
Material Update in constructable prefab
10 Months Ago
Siege tower constructable gibs
10 Months Ago
Fixed error when loading borked ballista ammo item
10 Months Ago
Catapult and battering ram constructable gibs
10 Months Ago
Ballista constructable setup
10 Months Ago
Fixed catapult fire interaction available when looking at the ammo container
10 Months Ago
- Ballista Guidemesh - Ballista Build Stages
10 Months Ago
Better catapult constructable colliders Tweaked bounds
10 Months Ago
Fixed catapult server error
10 Months Ago
Fixed horse lootpanel max speed indicator
10 Months Ago
Codegen
10 Months Ago
Merge from main