34,477 Commits over 4,201 Days - 0.34cph!
    
    
    
        
        
            
            
            
                
                nope on the relaxed bear face
                
                
                
                
             
         
        
            
            
            
                
                some world models tweaks (table and bear rug)
                
                
                
                
             
         
        
            
            
            
                
                bear rug destroys on ground missing correctly
                
                
                
                
             
         
        
        
            
            
            
                
                DebugSkin bundle (RUST-1556 maybe?)
                
                
                
                
             
         
        
            
            
            
                
                Re-saving DebugSkin (updated serialization layout, RUST-1556 maybe?)
                
                
                
                
             
         
        
            
            
            
                
                should be able to place objects on table now
                
                
                
                
             
         
        
            
            
            
                
                Added MaxSpawnDistance to all impact effects and decals
                
                
                
                
             
         
        
            
            
            
                
                Removed broken water impacts
                
                
                
                
             
         
        
            
            
            
                
                Rugs display health
Are vulnerable to melee
                
                
                
                
             
         
        
            
            
            
                
                Fridge is easier to place RUST-1560
Fridge lock pos RUST-1564
Fridge now destroys on ground missing RUST-1566
                
                
                
                
             
         
        
        
            
            
            
                
                Doubled size of terrain potato detail texture; halved at GQ=0
                
                
                
                
             
         
        
            
            
            
                
                refactored some display code for vms on maps
buffed heavyplate body armor
fixed sash not showing sometimes
                
                
                
                
             
         
        
            
            
            
                
                Bear rug allow objects on top of itself again
                
                
                
                
             
         
        
            
            
            
                
                Common rug icon more distinctive vs tool cupboard
                
                
                
                
             
         
        
            
            
            
                
                removed negative protectino from heavy armor
massively increased condition
                
                
                
                
             
         
        
            
            
            
                
                bearskin rug costs leather instead 
                
                
                
                
             
         
        
            
            
            
                
                fixed turret laser dot being too far from target
                
                
                
                
             
         
        
            
            
            
                
                stone and twig floors are flat
                
                
                
                
             
         
        
            
            
            
                
                sentry laser more accurate still
                
                
                
                
             
         
        
            
            
            
                
                Subtracting 
19287 (alexrehberg)
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed potentially offcenter entity occludee
                
                
                
                
             
         
        
            
            
            
                
                Debug hurt command takes hit bone as optional parameter
                
                
                
                
             
         
        
            
            
            
                
                fixed magic plate armor
restored negative effects of heavy plate (cold/heat)
                
                
                
                
             
         
        
            
            
            
                
                fixed autoturret laser spazzing out
autoturret laser brighter
                
                
                
                
             
         
        
        
            
            
            
                
                Subtracting 
19330 (alexrehberg)
                
                
                
                
             
         
        
            
            
            
                
                Phys effect sound ref fix
                
                
                
                
             
         
        
        
            
            
            
                
                dropbox/mailbox fbx, prefab, textures and materials
                
                
                
                
             
         
        
            
            
            
                
                bone fragments - fbx/prefab/materials/textures
                
                
                
                
             
         
        
            
            
            
                
                Fixed culling ignoring terrain occluder holes; e.g. caves, etc..
                
                
                
                
             
         
        
            
            
            
                
                Changed all non-terrain occluders to use the same material
                
                
                
                
             
         
        
            
            
            
                
                ListHashSet has Clear and AddRange methods
                
                
                
                
             
         
        
            
            
            
                
                Fixed skins not working on chair, fridge, bear rug, rug, hide shirt
Added generate manifest warnings when item not found on skinnable
                
                
                
                
             
         
        
            
            
            
                
                fix for guest code not saving
                
                
                
                
             
         
        
            
            
            
                
                Cherry picked latest foliage shader changes from dungeon_art_4
                
                
                
                
             
         
        
            
            
            
                
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                Fixed culling lag when players turn visible
                
                
                
                
             
         
        
        
        
            
            
            
                
                flipped the rock upside down in 3rd person (so it matches the 1st person orientation)
tweaked rock anims (3rd person)
added rock sounds to the 3rd person animations
                
                
                
                
             
         
        
            
            
            
                
                3rd person animations for LR300
updated worldmodel LR300 with new animations
                
                
                
                
             
         
        
            
            
            
                
                3rd person animations for Semi-Auto Rifle
                
                
                
                
             
         
        
            
            
            
                
                semi_auto pistol 3rd person tweaks