branchrust_reboot/maincancel

34,436 Commits over 4,201 Days - 0.34cph!

9 Years Ago
fixed plants not growing fixed plant color scale not being applied
9 Years Ago
Enabled occlusion culling on dx9 and glcore
9 Years Ago
fixed purple textures on stone hatchet projectile
9 Years Ago
simple scope balance + implementation
9 Years Ago
skin approval + icons
9 Years Ago
Added pooling support to loot containers and collectables
9 Years Ago
Updated Wooden Armour
9 Years Ago
Wooden Armour uses correct icon
9 Years Ago
Skinning tweaks
9 Years Ago
Fixed visibility check for local occludees per entity
9 Years Ago
Fixed extinguish sometimes being called twice on fire / water entities
9 Years Ago
Removed player model convars (exploitable) TrackIR convars are no longer admin-only
9 Years Ago
New skins
9 Years Ago
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9 Years Ago
searchlight phrases manifest protocol++
9 Years Ago
Improved closest cascade resolution when using two cascades
9 Years Ago
Disabled culling on d3d9
9 Years Ago
Disabled culling on glcore coz readback is stalling; needs proper async
9 Years Ago
searchlight fixes/balance/visual improvements
9 Years Ago
lr300 viewmodel tweaks ( fixed clipping at certain FOVs, improved animations )
9 Years Ago
rocket launcher viewmodel tweaks ( fixed clipping at certain FOVs, improved animations )
9 Years Ago
thompson viewmodel tweaks ( fixed clipping at certain FOVs, improved animations, fixed ADS alignment )
9 Years Ago
semi_auto pistol viewmodel tweaks ( fixed clipping at certain FOVs, improved animations )
9 Years Ago
binocular viewmodel tweaks ( fixed the weird wrist pose )
9 Years Ago
mp5 viewmodel tweaks ( fixed clipping at certain FOVs, improved animations, fixed ADS alignment )
9 Years Ago
pickaxe viewmodel tweaks ( fixed clipping at certain FOVs, improved animation, fixed wrist pose )
9 Years Ago
Merged from prerelease
9 Years Ago
Fixed server browser list scrollbar
9 Years Ago
Manifest
9 Years Ago
Network++
9 Years Ago
EAC update
9 Years Ago
Forcefully refresh terrain collider after setting the height map (fixes raycast issues with terrain)
9 Years Ago
Touching build icons
9 Years Ago
Added InvokeRandomized (like InvokeRepeating but randomizes the interval on every consecutive call) Replaced Facepunch.Tick with InvokeHandler calls for now (perf, especially when removing)
9 Years Ago
Fixed some warnings
9 Years Ago
Optimized sound / particle parent disconnects
9 Years Ago
9 Years Ago
Fixed a bunch of missing script behaviours (RUST-1633 and RUST-1628)
9 Years Ago
Stripped a missing camera component from some nested cameras
9 Years Ago
Stripped a missing script from UI scene (console input field)
9 Years Ago
Simple sight world model lod updates
9 Years Ago
Missing scripts
9 Years Ago
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9 Years Ago
codegen + manifest ( fixes spotlights )
9 Years Ago
Fixed spawn/spawnitem not working
9 Years Ago
Reduced Ai populations
9 Years Ago
Some invoke handler optimizations
9 Years Ago
Cache waterfactor, waterdepth
9 Years Ago
Tweaked Ai think rates
9 Years Ago
Tweaked Ai Memory size