branchrust_reboot/maincancel

33,890 Commits over 4,171 Days - 0.34cph!

8 Years Ago
Subtracting 20975 because it fucked the bolt action recoil animation (classic gooseman)
8 Years Ago
Steam Items http://bit.ly/2rb5pWE
8 Years Ago
Added opacity mask dithering to core/hair shader Updated core shader set to latest
8 Years Ago
Analytic fixes
8 Years Ago
rethrow caught exceptions so we actually fail properly
8 Years Ago
Fixed all animals spawning invisible bear footprints in a fucked up convoluted mess
8 Years Ago
Checked the instancing checkbox on some decals that didn't have it set
8 Years Ago
Re-enabled far splat uvmix on highest shader quality level (600)
8 Years Ago
Fixed grass shader compilation
8 Years Ago
Fixed recurrent shader compilation warning
8 Years Ago
fixed bow / crossbow worldmodel culling preventing them from animating
8 Years Ago
Added randomized tinting to foliage shader (still disabled)
8 Years Ago
Added randomized scale to new foliage system Added value noise to new foliage system
8 Years Ago
Added contact shadows (works on vm); toggle via graphics (def=off)
8 Years Ago
Couple of internal shader fixes
8 Years Ago
Moved contact shadows plug to third party
8 Years Ago
Added smooth distance fadeout to new foliage system
8 Years Ago
Nuked deprecated standard-hair shader
8 Years Ago
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8 Years Ago
Added skinwarmup convar (waits for skin downloads to finish before joining a server)
8 Years Ago
Code formatting on some random files
8 Years Ago
Added workshop.print_skins console command
8 Years Ago
Forgot plugin DLL
8 Years Ago
Some code cleanup in preparation of more custom instancing
8 Years Ago
barricades gibs fixes, uv weld optimizations
8 Years Ago
Code formatting
8 Years Ago
8 Years Ago
Refactoring
8 Years Ago
Keep connection alive when waiting for skins Network++
8 Years Ago
EAC update
8 Years Ago
Print counter in loading screen when downloading / processing skins
8 Years Ago
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8 Years Ago
More metal impact polish Barefoot footstep polish New dropbox submit sound Unfuck airdrop flight sound import settings Mix tweaks
8 Years Ago
Added instancing support to foliage displacement pass
8 Years Ago
Server compile fix
8 Years Ago
Adjusted maxrpcspersecond default value (now 200)
8 Years Ago
Tree colliders count as grounded in the server side player movement checks Consumable items try to go straight to belt when picked up Stackable items prefer item containers that already contain other items of their type when picked up
8 Years Ago
skin approval icons
8 Years Ago
skin approval stuff
8 Years Ago
Added skip button to skin download stage of the loading screen for when Steam is having trouble or the download gets stuck
8 Years Ago
Reverting accidentally commited ProjectSettings
8 Years Ago
Scene2Prefab for loading screen
8 Years Ago
Merge from async_texture_loading
8 Years Ago
Updated native plugins (Win + OSX, Linux to follow)
8 Years Ago
Updated Linux native plugins
8 Years Ago
Added updatebatchspawn convar (used instead of updatebatch when spawning, improves receiving data performance)
8 Years Ago
Updated native plugins (Win + OSX)
8 Years Ago
Updated native plugins (Linux)
8 Years Ago
Skin texture load memory management fix
8 Years Ago
Updated native plugin (Linux)