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33,828 Commits over 4,171 Days - 0.34cph!

8 Years Ago
Loot panel fixes Shotgun trap container no longer small stash Phrases Network++
8 Years Ago
HapisIsland test
8 Years Ago
Added upkeep_grief_protection convar (default = 1440 minutes = 24 hours) When the cupboard is destroyed, use available resources to purchase upkeep protection on all building blocks (up to upkeep_grief_protection minutes)
8 Years Ago
Cannot trigger grief protection multiple times by repeatedly destroying the cupboard
8 Years Ago
EAC SDK update
8 Years Ago
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8 Years Ago
EAC SDK rollback
8 Years Ago
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8 Years Ago
chainsaw prefab + sounds
8 Years Ago
8 Years Ago
script to help control various special fx / sounds on the chainsaw
8 Years Ago
All signs, banners, frames now repairable
8 Years Ago
water purifier can no longer be placed on barbecue
8 Years Ago
Updated Steamworks
8 Years Ago
Tweaked icon rendering Made schema output to two files (so we don't have to manually delete stuff from the json file) This week's skin approvals
8 Years Ago
Mailbox repairable
8 Years Ago
Building block conditional model state is now networked (much faster, essentially zero overhead on the client) Conditional models can specify whether or not they're instantiated on client / server (optimized server memory usage) Network++
8 Years Ago
Fixed build preprocessing stripping certain conditional models from foundations and roofs
8 Years Ago
spas12 prefabs and sounds
8 Years Ago
tweaked chainsaw positioning when attacking
8 Years Ago
minor Hapis fixes and tweaks (Bigger update next month)
8 Years Ago
Temp rollback of some workshop changes that rely on latest Facepunch.Steamworks
8 Years Ago
Facepunch.Steamworks rollback to release branch
8 Years Ago
Fixed 6th belt bar having inconsistent font size
8 Years Ago
Xmas tree no longer craftable and default BP
8 Years Ago
reflection.quality defaults to 1 (until reflection probe ex)
8 Years Ago
Merged from ai behaviour 11 branch
8 Years Ago
Potential fix for some painted sign textures disappearing on server restart
8 Years Ago
Reduced forest size in areas for performance reasons (Hapis) Fixed S11 Cave having no build block volumes (Hapis)
8 Years Ago
Environment volume ambient multiplier tweak for less jarring transition
8 Years Ago
spas12 implementation
8 Years Ago
spas12 fixes
8 Years Ago
added admire anims for chainsaw
8 Years Ago
Fixed missing albedo map in brick_piles mat
8 Years Ago
fixed some bugs with spas12 3rd person animations
8 Years Ago
fixed some clipping issues with spas12 worldmodel
8 Years Ago
spas 12 balance incendiary shotgun shells fixed spas 12 worldmodel
8 Years Ago
broken chainsaw
8 Years Ago
compile fix
8 Years Ago
HitInfo PointStart fix.
8 Years Ago
made the chainsaw use a scrolling texture instead of animating mesh when attacking
8 Years Ago
Merge from save158
8 Years Ago
Shipping container material fixes
8 Years Ago
Rubble pile material fixes
8 Years Ago
AddLifeStory profiling
8 Years Ago
Merge from ai behaviour 12
8 Years Ago
Fixed NRE when terrain topo map isn't set
8 Years Ago
Slightly harder to wall off southern convoy (Hapis)
8 Years Ago
chinook locked storage crate model, fbx/textures/prefab
8 Years Ago
stopped spas12 dryfire from playing sounds twice