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111,294 Commits over 3,928 Days - 1.18cph!

10 Years Ago
Tweaking some texture sizes
10 Years Ago
Forcing a network++ because servers aren't updating and then blaming us for their clients crashing
10 Years Ago
user persistance unit test
10 Years Ago
Changing shader load order
10 Years Ago
user persistance unit test
10 Years Ago
user persistance unit test
10 Years Ago
Don't lower torch viewmodel right into the line of sight when running while it's lit
10 Years Ago
Fixed rockets not dying after exploding
10 Years Ago
Fixed rockets not dying after exploding
10 Years Ago
Converting layers to static defines
10 Years Ago
Fixed occasional NREs when generating manifest
10 Years Ago
Fixing crash on import casued by FindAssets in OnValidate
10 Years Ago
Fixed infinite loop crash (sorry guys, totally my fuck up, patch coming)
10 Years Ago
viewmodel for the bone club
10 Years Ago
Fixed chat history not culling proper
10 Years Ago
Added server command "blueprintimport" to force importing blueprints from the old system if needed
10 Years Ago
Mesh LODs in the LOD grid initialize with their correct LOD when spawning
10 Years Ago
New item stacking in world sound
10 Years Ago
ConsoleSystem parsing fixes
10 Years Ago
female character , textures and lods
10 Years Ago
Made bush specular a bit more reasonable
10 Years Ago
5.1.1p2
10 Years Ago
Water colliders are more accurate (using 4 smaller box colliders)
10 Years Ago
Made tree specular a bit more reasonable
10 Years Ago
Fixed fresh server startup failing on the first attempt Fixed RPG attack not doing any damage Fixed warnings
10 Years Ago
Added weather.report console command Tweaked cloud coverage that is enforced by light rain
10 Years Ago
Being a bit chilly takes longer than 10 minutes to kill you Tweaked rain 'isOutside' check to be a bit more reliable Better death logging Network++ (sorry)
10 Years Ago
slowed down mining quarry production (still same ratio per fuel)
10 Years Ago
fix rain volume jumping up at the end of a fade out
10 Years Ago
fixed the animation speeds for when the player turns in place.
10 Years Ago
Servers that haven't wiped no longer load weather parameters from their savegame (which disabled weather)
10 Years Ago
Misc bug fixes
10 Years Ago
Weather override commands reply with the old and new value
10 Years Ago
Fixed weather overrides initializing to 0 (i.e. clear sky) Network++
10 Years Ago
made it so when player is aiming with the bow, it shows up in 3rd person now. hooray
10 Years Ago
F2 menu lens dirt toggle only toggles lens dirt (not bloom) F2 menu now has a high quality bloom toggle (falls back to a faster bloom if disabled)
10 Years Ago
Weather override convars can be set by admins / modders to enforce certain weather conditions
10 Years Ago
generated
10 Years Ago
Added optional weather overrides to the environment protobuf
10 Years Ago
Slowed down rain drops a bit Tweaked rain particle materials and colors
10 Years Ago
Darkened fog color
10 Years Ago
Added test biomes to CraggyIsland
10 Years Ago
Squeezed some more density out of the snow and rain particle effects
10 Years Ago
Slightly reduced ragdoll spazzing
10 Years Ago
Don't permit foundations and floors under terrain (test)
10 Years Ago
Fixed ragdolls going apeshit when they've got a spear or something inside
10 Years Ago
added worldmodel for semi auto pistol
10 Years Ago
Temporary disabling IsPlacingInsideTerrain
10 Years Ago
fixed strange glowing particles missing lootpanels
10 Years Ago
adjusted position of semi auto pistol in third person to better match hands fixed quarry loot panels