111,294 Commits over 3,928 Days - 1.18cph!
Can only rotate blocks for 10 minutes after spawn (if authed with cupboard)
Fixed stuff not falling when its ground is rotated
Can demolish blocks with hammer for up to 10 minutes after spawn (if authed with cupboard)
Can only rotate blocks for 10 minutes after spawn (if authed with cupboard)
Fixed stuff not falling when its ground is rotated
Can demolish blocks with hammer for up to 10 minutes after spawn (if authed with cupboard)
Tweaked weather probabilities
Network++
mining quarry yield increased
re-enabled projectile dropping from corpses
added megs semi auto pistol icon
Changed behaviour of weather state overrides
Added dev-only weather override convars (only clientside atm)
Updated UnityVS (vs2015 compatible)
Fixed skin colour not changing properly in dev playermodel scene
Fixed NRE on server shutdown
Updated bloom and ambient occlusion
Hopefully fixed weapons not reloading proper
tweaks to semi-auto pistol idle animation
implemented roadsign jacket
Quick reverb tail and distant variation for semi pistol attack
updated loot tables & phrases
First pass at boar sounds
revolver slightly more common
Added semi auto pistol! just like the p250 in legacy
increased velocity of all ammo types
increased shotgun damage
Fixed being able to wear hide boots over other shoes
Codelock gives a small electric shock on failure
Fixed some tree normal textures not being set as normals
Fixed exception on server join
Fixed right click looting not working except in first loot container
CommunityEntity: Make images invisible before loading from URL
CommunityEntity: Added OverlayTop panel to HUD - which overlays everything
Test for spears/arrows dropping from destroyed parents
Added player flag VoiceMuted for mods
Added player flag ThirdPersonViewmode for mods
Fixed bow (and probably a bunch of other stuff)
Spears/Arrows stuck in objects will now fall out when object is destroyed
tweaked the semi_auto pistol animations
Optimized rendering 7,457 bows at the map's origin for Battle Royale
Enforce fog when rain reaches a certain strength
Increased rain and fog chance
Fixed rain drop impacts sometimes being spawned midair
Fixed warnings
Do a assetdatabase refresh before generating manifest
Fixed dropping items between the grid in loot panels
Fixed wooden storage lock fuclups
Reset IdleDestroy timer on dropped items when stack added
Refactoring, cleanup and fixes
Can't drag more items than max stack amount
Can right click in loot to move item to your inventory