branchsbox-game/mastercancel

632 Commits over 122 Days - 0.22cph!

3 Years Ago
propagate explosion forces to gibs that were created from an explosion (example: barrel blows up wall, wall gibs are forced back)
3 Years Ago
Still apply damage forces to invulnerable props
3 Years Ago
Update toolhelp_hammer_commands_english.txt
3 Years Ago
Update gameinfo.gi
3 Years Ago
Updated CrouchWalkSW + low variant, updated 1D/2D ModelDoc blends & Animgraph blends
3 Years Ago
Updated CrouchWalkSE + low variant
3 Years Ago
Also added underscores to the filenames of Walk/Run FBX files for consistency with sequence names Merge branch 'master' of sbox-game
3 Years Ago
GetAttachment API change
3 Years Ago
Updated CrouchWalk W/NW/NE/E, & their low variants + also renamed all relevant FBX files to have the same underscore as the animation name for consistency
3 Years Ago
Updated CrouchWalkE + added low variant
3 Years Ago
LooseBlonde hairstyle WIP
3 Years Ago
Update bindings
3 Years Ago
Fuck these dead zones Merge branch 'master' of sbox-game
3 Years Ago
Reapply scissoring fix for world panels
3 Years Ago
Joystick fix Merge branch 'master' of sbox-game
3 Years Ago
Add 2d light cookie texture
3 Years Ago
Add joystick to binds
3 Years Ago
Add knuckles bindings
3 Years Ago
hands animgraph
3 Years Ago
Hand models needed by modeldoc
3 Years Ago
Updated collision group to debris on explosion particle Should be a tiny increase in performance on the gibs.
3 Years Ago
Add TextEntry.CaretColor
3 Years Ago
Delete head_lod0_vmorf.vtex_c
3 Years Ago
Remove copy of tracksuit trousers in wrong place
3 Years Ago
Remove citizen ghost, doesn't work anymore
3 Years Ago
Added *_hand_ik.position and *_hand_ik.rotation parameters + hooked them up in the Animgraph
3 Years Ago
Revert "Fix scissoring on world panels" This reverts commit 5ca662a2c3b0e34dc60a1dd3fd0d28715d7a23c0. Revert "Disable software scissoring on world panels for now" This reverts commit 17c1b771a1c4d76d3286317b2d7bbc1c9b915533.
3 Years Ago
Fix scissoring on world panels
3 Years Ago
Disable software scissoring on world panels for now
3 Years Ago
Give light_omni a different icon from light_spot
3 Years Ago
b_vr sets arms to follow modelspace IK targets
3 Years Ago
Animgraph updates (disabling soft weaponless body look chain when ducking, added b_vr override)
3 Years Ago
Update some compiled assets
3 Years Ago
Don't do alpha gamma correction on text shadow, fixes banding
3 Years Ago
Software scissoring Refactor UI shaders to use shared code Do sRGB correction for text alpha
3 Years Ago
Added CrouchWalkLow N & S
3 Years Ago
actions.json VR anchor default is at the pawn's location Merge branch 'master' of sbox-game
3 Years Ago
Updated CrouchWalkS & related processing prefab
3 Years Ago
bin - blockout for scale Merge branch 'master' of sbox-game
3 Years Ago
Improved behavior of sounds in PlatformEntity Start/Stop sounds now play when expected with the TimeToHold option, etc. Make Platform/DoorEntity moving sounds stop when entity gets deleted "Unknown move type" warnings include the entity name
3 Years Ago
PlatformEntity improvements Added TimeToHold setting Added MovingSound setting Moved all sounds to a category in Hammer Improved how inputs interact with rotating platforms Platforms can now rotate more than 180 degrees
3 Years Ago
Update steam_api64.dll Merge branch 'master' of sbox-game
3 Years Ago
Lit bollard - material adjustment
3 Years Ago
Lit bollard - top and base and gib, includes cracked light skins for base and on/off light skins Lit bollard - fixed normal issue and made tweaks to model names
3 Years Ago
Lit bollard base & top Merge branch 'master' of sbox-game
3 Years Ago
Update WalkN & CrouchWalkN
3 Years Ago
lit bollard-adjusted pivot point Merge branch 'master' of sbox-game
3 Years Ago
Updated CrouchWalkN
3 Years Ago
Clothing asset type Merge branch 'master' of sbox-game
3 Years Ago
lit bollard - adjusted roughness of stickers on the side Merge branch 'master' of sbox-game