202,575 Commits over 4,171 Days - 2.02cph!
Remove window.print from all JS contexts (not just main ones)
Call CefDoMessageLoopWork in main thread on Linux
Linux useragent string
Linux: Build chromium_process
Linux:Updated dependencies for build
Linux: Added CEF3 runtime dependencies
Linux: Removed Awesomium, added barely function CEF support
Clamp certain Lamp Tool params in MP
Automated Windows Build #736
Camera effects to namespace
Fixed DecisionScoreEvaluatorParametersOnValidate dirtying assets
More editor cleanups
Removed DataAssetValidator logging
Condition and consideration editor foldouts defaults
Remove old freetype stuff
Delete (almost) all unused .lib files
Ignore out of range type in CLuaInterface::CreateMetaTableType for metatable cache
Automated Linux Build #15
Automated Linux DS Build #15
Automated Linux Build #737
Automated Linux DS Build #737
Automated Windows Build #15
Automated Windows Build #737
Machine process auto start on deposit is exposed in data, cleaned up editor a bit
Added fire lighting behaviour to Human/Warmth module
Added WaitRealTime Action
Improved selected indicator UI widget icon selection (action, behaviour, target is order of priority)
VS2017 support in afxmem_override.cpp
Add fgdlib, nvtristriplib, mxtoolkitwin32 to tools build, remove static libs from repo
Engine/GameUI/Hammer use ZLib/LibPNG/LibJPEG from FreeImage, removed old zlib/libpng/libjpeg libs
Fixed syntax error in version concommand for C++11 compilers
Fix C++11 compiler error when inheriting IForceVirtualInheritancePanel
tweaked crouchwalk animations, jumping animations
added climb left / right animations
Replaced vmpi's ZLib dependency with FreeImage's ZLib