202,575 Commits over 4,171 Days - 2.02cph!
People no longer sit by an unlit fire for warmth
Fixed missing task descriptions, tweaked tutorial UI
Rocket factory walkway textures
RTS/Map Camera actual bounds
Binary skin cache implementation (improved skin loading time with less stutter)
Skins are now compressed in memory (reduced runtime memory usage)
Skin cache optimizations and profiling
What's new UI, version++, hints fuckery, double LMB to select
SetColdOverlay to 1 in HumanView
Fixed controls listing being wrong
Navigation.TrySetDestination returns false if agent is not on the navmesh
Start in late summer, easier starting stats
Clothing insulation buffs
AppId, jenkins file, steam dll, facepunch plugins etc
Fixed Profiler sample mismatch when creating entity on the client
Fix Player.Give crashing when used with alreayd owned weapon
Automated Linux DS Build #734
Automated Linux Build #734
Automated Windows Build #734
Updated post processing stack
Updated tcmalloc_minimal to gperftools 2.5, linked to it in hl2_linux binary
Disabled annoying SIGTRAP in togl (fix me)
Fixed database parse error due to me dropping table like an absolute madman
Windows: update to CEF 3.3029.1608 / Chromium 58.0.3029.81
Merge from /main/chromium
Automated Linux DS Build #735
Automated Linux Build #735
Automated Windows Build #735