195,770 Commits over 4,110 Days - 1.98cph!

bot
11 Years Ago
OSX Build
11 Years Ago
Fixed pvt far pages looking sharpened; filtering issues Fixed pvt pre-pass first frame results Fixed pvt pre-pass blocking render call; wasn't async enough
bot
11 Years Ago
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11 Years Ago
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11 Years Ago
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11 Years Ago
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11 Years Ago
Linux Build
11 Years Ago
Windows Build
bot
11 Years Ago
OSX Build
11 Years Ago
Fixed blocking pvt pre-pass render call; wasn't async enough
11 Years Ago
Removed Debug.Logs from AudioRanomizer >:( Fixed not being able to melee attack doors Fixed EAC warning not showing More crazy profiling
11 Years Ago
Tweaked the smoothing groups of the rock bases.
11 Years Ago
Added HeatHaze shader and assets, prefab in Prefabs/FX/Atmosphere
11 Years Ago
Post-build deployment, GUID: 88618c9f-3dd9-4e4d-b604-559a9ca1133e
11 Years Ago
Documentation updated during deployment build 88618c9f-3dd9-4e4d-b604-559a9ca1133e.
11 Years Ago
Documentation updated during deployment build 88618c9f-3dd9-4e4d-b604-559a9ca1133e.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Fixed GetPixel(s) vertical coordinates to match the screen space coordinate system.
11 Years Ago
Added `RawImage.GetPixel()` and `RawImage.GetPixels()` methods.
11 Years Ago
Fixed shiny dirt areas on terrain
11 Years Ago
Made crafting times server lag independant More profiling Disregard empty chats Tweaked tickrates
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Fixed being able to walk through doors Fixed codelock sending whitelist to players Fixed compile errors
11 Years Ago
Add audio randomizer and first pass at new rock sound
11 Years Ago
TimeScale back to 1...
11 Years Ago
merge from main
11 Years Ago
CodeLock now saves whitelist to disk some b14 bullshit
11 Years Ago
Merge from main CodeLock now saves whitelist to disk
zon
11 Years Ago
Started working on animal search behaviour.
11 Years Ago
Updated game proxy URL to the new domain.
11 Years Ago
Updating stable branch
11 Years Ago
Locks automatically lock after first key is created CodeLock automatically locks after first code entered
11 Years Ago
Fixed build error spamming 10 times
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11 Years Ago
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11 Years Ago
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11 Years Ago
Fixed server compile error in PVT commit Fixed NRE in playerloot
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11 Years Ago
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11 Years Ago
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11 Years Ago
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11 Years Ago
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11 Years Ago
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11 Years Ago
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11 Years Ago
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11 Years Ago
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11 Years Ago
OSX Build
bot
11 Years Ago
OSX Build
bot
11 Years Ago
OSX Build
bot
11 Years Ago
OSX Build
bot
11 Years Ago
OSX Build
bot
11 Years Ago
OSX Build