reporust_rebootcancel

122,041 Commits over 4,048 Days - 1.26cph!

6 Years Ago
Ready for code review, now with merge from the latest in Main
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
Merge from Vehicles for September's monthly code review.
6 Years Ago
Fixed scroll events not getting processed on sleeping bag buttons
6 Years Ago
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6 Years Ago
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6 Years Ago
Fixed not being able to open a sleeping bag cluster after using that cluster in the last respawn
6 Years Ago
Cleanup of ModularCarPhysics class
6 Years Ago
Reapply changes in 40420 without deleting CreateCorpse
6 Years Ago
Rework IK targets to support targets for the regular and sharp versions of a note
6 Years Ago
Adjusted chassis, wheel, and fuel tank colliders so vehicles doing sweet powerslides etc etc don't bottom out and get damaged so much.
6 Years Ago
HairModel class tidy
6 Years Ago
Simplified chassis colliders, fixed fuel storage interaction
6 Years Ago
Remaining office things
6 Years Ago
Engine power reduced
6 Years Ago
added WIP chassis stuff updated prefabs with new model - added WIP chassis stuff updated prefabs with new model
6 Years Ago
Merge from main
6 Years Ago
Backup
6 Years Ago
Vehicle editing state work
6 Years Ago
fix for tesla coils doing too much damage when spammed on and off quickly enough
6 Years Ago
Office distance cull pass. Better light player guidance.
6 Years Ago
scrap heli fireballs no longer damage npcs scrap heli no longer crush-kills npcs
6 Years Ago
Drop UnityWebRequest cause HttpClient is so much better (and use async instead of coro) Update to the latest notification api Send pairing notification
6 Years Ago
Big offices
6 Years Ago
Rocket_factory_crane_arm LODs
6 Years Ago
Fixed missing edge mask properties in foliage shader
6 Years Ago
Updated ASE to 1.7.0.006
6 Years Ago
Fixed NRE in BaseHelicopterVehicle
6 Years Ago
merge from map_improvments
6 Years Ago
subtracting 40420 - completely breaks NPC loot
6 Years Ago
[D11] 31 launch site assets updated with vertex shader LODs
6 Years Ago
[D11] + Objects removed from Water Treatment Plant/manifest updated/Scene to prefab
6 Years Ago
All hair prefabs are set up and references set.
6 Years Ago
From code review: Only replicate convars to clients that have successfully authed Also removed the new Server class and combined it into ServerMgr
6 Years Ago
Reset entity timestamps on creation
6 Years Ago
Fixed windmill ground watch issues Windmill easier to place (no longer have to stand at max distance to place)
6 Years Ago
Shader.WarmupAllShaders crashes - so lets not do that
6 Years Ago
Add error message for missing cached entities
6 Years Ago
Small optimisation to BuildingBlock.ChangeSkin
6 Years Ago
Shader.WarmupAllShaders test
6 Years Ago
ProjectVersion.txt restore
6 Years Ago
manifest loadtime test
6 Years Ago
Disable MovieMaker canvas in benchmark
6 Years Ago
cherry pick 40450
6 Years Ago
fix branch location
6 Years Ago
Simplified code
6 Years Ago
Disable MovieMaker canvas in benchmark
6 Years Ago
Fix TimeSince constructor warning in MainMenuSystem
6 Years Ago
main menu: don't update new alerts every frame
6 Years Ago
Can now hold down on give/take water buttons to move 100ml of water every 0.1 seconds