reporust_rebootcancel

122,289 Commits over 4,048 Days - 1.26cph!

6 Years Ago
Merge from water4
6 Years Ago
[D11][UI] Added RPC to sort items in an item container. Enabled right click to sort player main inventory
6 Years Ago
Fixed various UI panels using GameObject instead of GameObjectRef
6 Years Ago
Merge from water4
6 Years Ago
Imposter server compile fix
6 Years Ago
Merge from main
6 Years Ago
backup greybox
6 Years Ago
Fixed invisible light occludees when not bound to a culling volume
6 Years Ago
[D11] [UI] Added static method for closing any active radial menus.
6 Years Ago
Add D11DynamicInstancing component to camera
6 Years Ago
Proper fix for impostor probe lighting (all platforms)
6 Years Ago
[D11] [UI] Interaction menus when hovering over objects in the world now correctly get hidden/disabled (previously didn't work for dropped world-entity objects).
6 Years Ago
[D11] [UI] adjusted the map UI to match the updated mockup
6 Years Ago
Disabled texture streaming debug text
6 Years Ago
Server compile fix
6 Years Ago
Merge with d11_console_version
6 Years Ago
Attempt at fixing intermittent impostor indirect lighting on vulkan
6 Years Ago
[D11] [UI] Adjusted selector visuals in radial menus. Adjusted blur size on radial menus. Fixed quick craft not having blur enabled. Added translations for thumbsticks.
6 Years Ago
CodeLock.keyEnterDialog is GameObjectRef
6 Years Ago
Convert renderer/tree LODGrid components to LODGroup components, fixed billboard shaders
6 Years Ago
Added client.createtiming convar to log entity creation timings
6 Years Ago
[D11] [UI] Fixed toggle position animations not working. Removed some debug log messages.
6 Years Ago
Gather stats for plant skins and save out gibs as prefabs
6 Years Ago
[D11] [UI] Interactions will no longer work and action menus in-game for interacting with objects in the world will no longer appear when in "Build" mode (player has planner selected).
6 Years Ago
Fix for mesh collider pool transfer layer and tag
6 Years Ago
Fix building block changes for client+server mode
6 Years Ago
[D11] Add Packages to CreateClone.bat
6 Years Ago
[D11] Alert sfx on PS4 controller
6 Years Ago
[D11] DTLS Linux plugin added.
6 Years Ago
[D11] Log PlayFabId as hex on server and identify platform on server
6 Years Ago
[D11] DTLS Linux console test app.
6 Years Ago
[D11] DTLS Linux fixes for debug certificate handshake failure and broken logging, and server connection threads failing to start.
6 Years Ago
Ship spotlight flares actually work. Ship flare mat render queue doesn't conflict with window mats.
6 Years Ago
Ship cargohold light fixtures set to dynamic LOD.
6 Years Ago
Few things into shared bundle.
6 Years Ago
Remaining ship culls.
6 Years Ago
mfm
6 Years Ago
Lightcull bug repro.
6 Years Ago
Temporary removal of edit-only camera reload breaking underwater image effects in play mode
6 Years Ago
Merge from main
6 Years Ago
Fixed underwater shader broken by post opaque depth optimization
6 Years Ago
Optimized water interaction shader Fixed another interaction offset mismatch Added editor-only debug view for interactions Restricted interaction bounds to main camera
6 Years Ago
Part of vulkan impostor rendering fix
6 Years Ago
Fixed impostor rendering on vulkan
6 Years Ago
Reapplied 32409 + probex vulkan shader compile fix
6 Years Ago
Subtracting 32408
6 Years Ago
Subtracting 32409
6 Years Ago
Restored world reflections + support for unity's reflection pribes; updated shaders and sky dome reflection prefab Updated options scene w/ active world reflection option + removed (slow) from experimental section
6 Years Ago
Fixed interaction offset handling camera jumps Fixed interaction foam uv across different map sizes
6 Years Ago
Fixed interaction offset computed using the wrong camera