196,986 Commits over 4,110 Days - 2.00cph!

8 Years Ago
Triggers for landmarks on Craggy. Debug log entry on the trigger script.
8 Years Ago
Gang mission messages
8 Years Ago
Added new morph cache component
8 Years Ago
deleted some faces of the inner mouth to avoid clipping some head types
8 Years Ago
Adjusted head lod3 UVs (skinned mesh renderer unchanged)
8 Years Ago
Pass through "show task complete message" info
8 Years Ago
Toned down female eyelash material
8 Years Ago
Weather/post
8 Years Ago
Reorganised hair folder
8 Years Ago
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8 Years Ago
Female dark texture updates
8 Years Ago
Fixed oaks getting bad material colors
8 Years Ago
Phone fixes
8 Years Ago
Various post tweaks, biome colors
8 Years Ago
Working on user visible events on gang missions
8 Years Ago
hair no longer spawns in barrels, nice hair no longer provides protection hair is no longer craftable
8 Years Ago
New foliage mats to biome libs Oak spawns (replace pines for now, to test)
8 Years Ago
HUD and player stuff.
8 Years Ago
More UI
8 Years Ago
Reduced the resolution of various prop and tiling textures to reduce texture memory consumption Packed a bunch of prop materials
8 Years Ago
Debug logging
8 Years Ago
fix for older at skins not enabling the item to be craftable (boonie) no longer cancel crafting after walking away from workbench
8 Years Ago
Female light texture updates
8 Years Ago
EAC SDK update (outdated Linux 64bit)
8 Years Ago
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8 Years Ago
oak tree has no shadows on leaves
8 Years Ago
fix turn glow
8 Years Ago
WIP arena setup and placeholdermesh/mat etc (warning merge from hell)
8 Years Ago
SMAA fixes. Player renderer fix. Various other things.
8 Years Ago
Spawn populations editor fix
8 Years Ago
Build fix Objectives UI can be collapsed
8 Years Ago
new oak tree model new fern upgrading foliage,bush/grass/ferns to work with foliage shader
8 Years Ago
lighting added to dark male textures eye's made glossier, but less spec
8 Years Ago
Phone
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
Code backup
8 Years Ago
Codegen
8 Years Ago
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8 Years Ago
Compile fix
8 Years Ago
vm source updates
8 Years Ago
Disabled map camera transitions pending refactor
8 Years Ago
Health hud stuff.
8 Years Ago
Merge from main
8 Years Ago
Properly added shuffleplayerseed so it doesn't disappear when running codegen
8 Years Ago
more
8 Years Ago
Added much more baked lighting to light/asian textures to work better at low quality levels and in ambient lighting (other skintypes to follow) Added AO to male specular
8 Years Ago
Network++
8 Years Ago
transferred over haircap materials to new generic shader and added normal maps. balanced colours and alpha clip values for when not using tsaa removed morphs on facial hair lod 2 and pushed out eyebrow and facial hair lower lods to be more universal