139,472 Commits over 4,352 Days - 1.34cph!

8 Years Ago
ST shader fix
8 Years Ago
Finished baseline + cleanup; ready for merge Fixed scene view camera components not disabling all instances
8 Years Ago
Merge from main
8 Years Ago
Reverted unused changes
8 Years Ago
Fixed ambience emitter memory leak + pooling error
8 Years Ago
Bandit town navmesh models for wooden walkways
8 Years Ago
progress backup
8 Years Ago
merge from main
8 Years Ago
Fixed held entities inside unsaved item containers leaking on server restart
8 Years Ago
Merge from main
8 Years Ago
Merge from fogvolume
8 Years Ago
Added sample fog volume on bandit town
8 Years Ago
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8 Years Ago
Fog volume height relative to altitude Auto assign volume to trigger layer Fixed scene view instances not updating properties
8 Years Ago
Improved volume blending Chaned scene view blending reference to main camera
8 Years Ago
Added sample volume to bandit_town
8 Years Ago
Added atmospheric volume renderer to main camera
8 Years Ago
Fixed water level not disabled when ocean not instanced
8 Years Ago
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8 Years Ago
Potential fix for silly macOS+AMD MRT blending bug
8 Years Ago
Fixed corpse warnings / NREs from 27668
8 Years Ago
Adding a more organised folder 'wooden_furniture' for existing and future wooden furniture assets. Wooden Table added with 3 variations. Plain, poker empty and midgame versions. Materials/prefabs and collisions meshes.
8 Years Ago
More regression fixes from 27668
8 Years Ago
First pass over npc spawners at bandit town (prefab only).
8 Years Ago
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8 Years Ago
Added monument navmesh and npc spawner prefab to Bandit Town.
8 Years Ago
Update from main branch, to 27668.
8 Years Ago
Swamps progress backup
8 Years Ago
Various chip stacks
8 Years Ago
fix minor breakage of original code with D11_CONSOLE_PORT shenanigans
8 Years Ago
Changed fog volume color to color over day time gradient
8 Years Ago
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8 Years Ago
Bandit town fog color
8 Years Ago
Swamps progress backup
8 Years Ago
Bandit town progress
8 Years Ago
Bandit town painted building topology
8 Years Ago
Manifest update
8 Years Ago
Changed fog volume renderer default mode to exp; updated main camera prefab
8 Years Ago
Swamps progress backup
8 Years Ago
Swamps progress backup
8 Years Ago
updated reeds billboards
8 Years Ago
swamp hero trees final models/colliders/prefab setup + billboards
8 Years Ago
Added dead log spawners to swamps for wood
8 Years Ago
swamps sulfur spawners, new fog script added to scenes
8 Years Ago
tweaks
8 Years Ago
fog tweaks
8 Years Ago
Wooden chairs prefabs/LOD/col
8 Years Ago
[D11] More controller support for console - wip
8 Years Ago
Subtracted 27668 due to regressions (might have to look into a different workaround)
8 Years Ago
alternative red door for bandit town